package dangerzone.blocks;
import dangerzone.DangerZone;
import dangerzone.World;
import dangerzone.entities.EntityBlockItem;

/*
 * This code is copyright Richard H. Clark, TheyCallMeDanger, OreSpawn, 2015-2020.
 * You may use this code for reference for modding the DangerZone game program,
 * and are perfectly welcome to cut'n'paste portions for your mod as well.
 * DO NOT USE THIS CODE FOR ANY PURPOSE OTHER THAN MODDING FOR THE DANGERZONE GAME.
 * DO NOT REDISTRIBUTE THIS CODE. 
 * 
 * This copyright remains in effect until January 1st, 2021. 
 * At that time, this code becomes public domain.
 * 
 * WARNING: There are bugs. Big bugs. Little bugs. Every size in-between bugs.
 * This code is NOT suitable for use in anything other than this particular game. 
 * NO GUARANTEES of any sort are given, either express or implied, and Richard H. Clark, 
 * TheyCallMeDanger, OreSpawn are not responsible for any damages, direct, indirect, or otherwise. 
 * You should have made backups. It's your own fault for not making them.
 * 
 * NO ATTEMPT AT SECURITY IS MADE. This code is USE AT YOUR OWN RISK.
 * Regardless of what you may think, the reality is, that the moment you 
 * connected your computer to the Internet, Uncle Sam, among many others, hacked it.
 * DO NOT KEEP VALUABLE INFORMATION ON INTERNET-CONNECTED COMPUTERS.
 * Or your phone...
 * 
 */
public class BlockFlower extends Grass {

	public BlockFlower(String n, String txt) {
		super(n, txt);
		//we inherit the rendering, mostly! :)
	}
	
	public void notifyNeighborChanged(World w, int d, int x, int y, int z){
		int bid = w.getblock(d, x, y-1, z);
		if(bid != Blocks.grassblock.blockID && bid != Blocks.dirt.blockID){
			//Don't know what I'm on, but it's not for growing!
			w.setblock(d, x, y, z, 0); 
			//sometimes drop a block
			if(w.rand.nextInt(4) == 1){
				EntityBlockItem e = (EntityBlockItem)w.createEntityByName(DangerZone.blockitemname, d, (double)x+0.5f, (double)y+0.5f, (double)z+0.5f);
				if(e != null){
					e.setBID(this.blockID); //I am a block!
					e.setIID(0);		
					w.spawnEntityInWorld(e);
				}
			}
		}
	}
	
	public void tickMe(World w, int d, int x, int y, int z){
		if(w.getblock(d, x, y+1, z) != 0){
			w.setblock(d, x, y, z, 0); //Can't grow with anything on top of me!
			//System.out.printf("Grass died\n");
			return;
		}
		int bid = w.getblock(d, x, y-1, z);
		if(bid != Blocks.grassblock.blockID && bid != Blocks.dirt.blockID){
			w.setblock(d, x, y, z, 0); 
			//System.out.printf("Grass died\n");
			return;
		}
	}

}
