Package org.lwjgl.opengl
Class GL33C
- java.lang.Object
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Field Summary
Fields Modifier and Type Field Description static intGL_ANY_SAMPLES_PASSEDAccepted by thetargetparameter of BeginQuery, EndQuery, and GetQueryiv.static intGL_INT_2_10_10_10_REVAccepted by thetypeparameter of VertexAttribPointer, VertexPointer, NormalPointer, ColorPointer, SecondaryColorPointer, TexCoordPointer, VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui, ColorP*, SecondaryColorP* and VertexAttribP*.static intGL_MAX_DUAL_SOURCE_DRAW_BUFFERSAccepted by thepnameparameter of GetBooleanv, GetIntegerv, GetFloatv and GetDoublev.static intGL_ONE_MINUS_SRC1_ALPHA
GL_ONE_MINUS_SRC1_COLORAccepted by thesrcanddstparameters of BlendFunc and BlendFunci, and by thesrcRGB,dstRGB,srcAlphaanddstAlphaparameters of BlendFuncSeparate and BlendFuncSeparatei.static intGL_RGB10_A2UIAccepted by theinternalFormatparameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, CopyTexImage2D, RenderbufferStorage and RenderbufferStorageMultisample.static intGL_SAMPLER_BINDINGAccepted by thevalueparameter of the GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv and GetDoublev functions.static intGL_SRC1_COLORAccepted by thesrcanddstparameters of BlendFunc and BlendFunci, and by thesrcRGB,dstRGB,srcAlphaanddstAlphaparameters of BlendFuncSeparate and BlendFuncSeparatei.static intGL_TEXTURE_SWIZZLE_A
GL_TEXTURE_SWIZZLE_B
GL_TEXTURE_SWIZZLE_G
GL_TEXTURE_SWIZZLE_RAccepted by thepnameparameters of TexParameteri, TexParameterf, TexParameteriv, TexParameterfv, GetTexParameterfv, and GetTexParameteriv.static intGL_TEXTURE_SWIZZLE_RGBAAccepted by thepnameparameters of TexParameteriv, TexParameterfv, GetTexParameterfv, and GetTexParameteriv.static intGL_TIME_ELAPSEDAccepted by thetargetparameter of BeginQuery, EndQuery, and GetQueryiv.static intGL_TIMESTAMPAccepted by thetargetparameter of GetQueryiv and QueryCounter.static intGL_VERTEX_ATTRIB_ARRAY_DIVISORAccepted by thepnameparameters of GetVertexAttribdv, GetVertexAttribfv, and GetVertexAttribiv.-
Fields inherited from class org.lwjgl.opengl.GL11C
GL_ALPHA, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_BACK, GL_BACK_LEFT, GL_BACK_RIGHT, GL_BLEND, GL_BLEND_DST, GL_BLEND_SRC, GL_BLUE, GL_BYTE, GL_CCW, GL_CLEAR, GL_COLOR, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DEPTH, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DITHER, GL_DONT_CARE, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DST_ALPHA, GL_DST_COLOR, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FILL, GL_FLOAT, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_GEQUAL, GL_GREATER, GL_GREEN, GL_INCR, GL_INT, GL_INVALID_ENUM, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEFT, GL_LEQUAL, GL_LESS, GL_LINE, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SWAP_BYTES, GL_POINT, GL_POINT_SIZE, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_RANGE, GL_POINTS, GL_POLYGON_MODE, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_OFFSET_UNITS, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_QUADS, GL_R3_G3_B2, GL_READ_BUFFER, GL_RED, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB12, GL_RGB16, GL_RGB4, GL_RGB5, GL_RGB5_A1, GL_RGB8, GL_RGBA, GL_RGBA12, GL_RGBA16, GL_RGBA2, GL_RGBA4, GL_RGBA8, GL_RIGHT, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STENCIL, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_STEREO, GL_SUBPIXEL_BITS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_RED_SIZE, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_VENDOR, GL_VERSION, GL_VERTEX_ARRAY, GL_VIEWPORT, GL_XOR, GL_ZERO
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Fields inherited from class org.lwjgl.opengl.GL12C
GL_ALIASED_LINE_WIDTH_RANGE, GL_BGR, GL_BGRA, GL_CLAMP_TO_EDGE, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_IMAGES, GL_PROXY_TEXTURE_3D, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SMOOTH_POINT_SIZE_RANGE, GL_TEXTURE_3D, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BINDING_3D, GL_TEXTURE_DEPTH, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, GL_TEXTURE_WRAP_R, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_IMAGES, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV
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Fields inherited from class org.lwjgl.opengl.GL13C
GL_ACTIVE_TEXTURE, GL_CLAMP_TO_BORDER, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_TEXTURE_FORMATS, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MULTISAMPLE, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_PROXY_TEXTURE_CUBE_MAP, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLES, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, GL_TEXTURE_COMPRESSION_HINT, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9
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Fields inherited from class org.lwjgl.opengl.GL14C
GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_CONSTANT_ALPHA, GL_CONSTANT_COLOR, GL_DECR_WRAP, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_INCR_WRAP, GL_MAX, GL_MAX_TEXTURE_LOD_BIAS, GL_MIN, GL_MIRRORED_REPEAT, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_COLOR, GL_POINT_FADE_THRESHOLD_SIZE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_LOD_BIAS
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Fields inherited from class org.lwjgl.opengl.GL15C
GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BUFFER_ACCESS, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_CURRENT_QUERY, GL_DYNAMIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_QUERY_COUNTER_BITS, GL_QUERY_RESULT, GL_QUERY_RESULT_AVAILABLE, GL_READ_ONLY, GL_READ_WRITE, GL_SAMPLES_PASSED, GL_SRC1_ALPHA, GL_STATIC_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STREAM_COPY, GL_STREAM_DRAW, GL_STREAM_READ, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_WRITE_ONLY
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Fields inherited from class org.lwjgl.opengl.GL20C
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ATTACHED_SHADERS, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_RGB, GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4, GL_COMPILE_STATUS, GL_CURRENT_PROGRAM, GL_CURRENT_VERTEX_ATTRIB, GL_DELETE_STATUS, GL_DRAW_BUFFER0, GL_DRAW_BUFFER1, GL_DRAW_BUFFER10, GL_DRAW_BUFFER11, GL_DRAW_BUFFER12, GL_DRAW_BUFFER13, GL_DRAW_BUFFER14, GL_DRAW_BUFFER15, GL_DRAW_BUFFER2, GL_DRAW_BUFFER3, GL_DRAW_BUFFER4, GL_DRAW_BUFFER5, GL_DRAW_BUFFER6, GL_DRAW_BUFFER7, GL_DRAW_BUFFER8, GL_DRAW_BUFFER9, GL_FLOAT_MAT2, GL_FLOAT_MAT3, GL_FLOAT_MAT4, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_INFO_LOG_LENGTH, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4, GL_LINK_STATUS, GL_LOWER_LEFT, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_DRAW_BUFFERS, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_VARYING_FLOATS, GL_MAX_VERTEX_ATTRIBS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_POINT_SPRITE_COORD_ORIGIN, GL_SAMPLER_1D, GL_SAMPLER_1D_SHADOW, GL_SAMPLER_2D, GL_SAMPLER_2D_SHADOW, GL_SAMPLER_3D, GL_SAMPLER_CUBE, GL_SHADER_SOURCE_LENGTH, GL_SHADER_TYPE, GL_SHADING_LANGUAGE_VERSION, GL_STENCIL_BACK_FAIL, GL_STENCIL_BACK_FUNC, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_STENCIL_BACK_REF, GL_STENCIL_BACK_VALUE_MASK, GL_STENCIL_BACK_WRITEMASK, GL_UPPER_LEFT, GL_VALIDATE_STATUS, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_PROGRAM_POINT_SIZE, GL_VERTEX_SHADER
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Fields inherited from class org.lwjgl.opengl.GL21C
GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_FLOAT_MAT2x3, GL_FLOAT_MAT2x4, GL_FLOAT_MAT3x2, GL_FLOAT_MAT3x4, GL_FLOAT_MAT4x2, GL_FLOAT_MAT4x3, GL_PIXEL_PACK_BUFFER, GL_PIXEL_PACK_BUFFER_BINDING, GL_PIXEL_UNPACK_BUFFER, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_SRGB, GL_SRGB_ALPHA, GL_SRGB8, GL_SRGB8_ALPHA8
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Fields inherited from class org.lwjgl.opengl.GL30C
GL_BGR_INTEGER, GL_BGRA_INTEGER, GL_BLUE_INTEGER, GL_BUFFER_ACCESS_FLAGS, GL_BUFFER_MAP_LENGTH, GL_BUFFER_MAP_OFFSET, GL_CLAMP_READ_COLOR, GL_CLIP_DISTANCE0, GL_CLIP_DISTANCE1, GL_CLIP_DISTANCE2, GL_CLIP_DISTANCE3, GL_CLIP_DISTANCE4, GL_CLIP_DISTANCE5, GL_CLIP_DISTANCE6, GL_CLIP_DISTANCE7, GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT10, GL_COLOR_ATTACHMENT11, GL_COLOR_ATTACHMENT12, GL_COLOR_ATTACHMENT13, GL_COLOR_ATTACHMENT14, GL_COLOR_ATTACHMENT15, GL_COLOR_ATTACHMENT16, GL_COLOR_ATTACHMENT17, GL_COLOR_ATTACHMENT18, GL_COLOR_ATTACHMENT19, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT20, GL_COLOR_ATTACHMENT21, GL_COLOR_ATTACHMENT22, GL_COLOR_ATTACHMENT23, GL_COLOR_ATTACHMENT24, GL_COLOR_ATTACHMENT25, GL_COLOR_ATTACHMENT26, GL_COLOR_ATTACHMENT27, GL_COLOR_ATTACHMENT28, GL_COLOR_ATTACHMENT29, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT30, GL_COLOR_ATTACHMENT31, GL_COLOR_ATTACHMENT4, GL_COLOR_ATTACHMENT5, GL_COLOR_ATTACHMENT6, GL_COLOR_ATTACHMENT7, GL_COLOR_ATTACHMENT8, GL_COLOR_ATTACHMENT9, GL_COMPARE_REF_TO_TEXTURE, GL_COMPRESSED_RED, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_RG, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, GL_CONTEXT_FLAGS, GL_DEPTH_ATTACHMENT, GL_DEPTH_COMPONENT32F, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL_ATTACHMENT, GL_DEPTH24_STENCIL8, GL_DEPTH32F_STENCIL8, GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER_BINDING, GL_FIXED_ONLY, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_DEFAULT, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_SRGB, GL_FRAMEBUFFER_UNDEFINED, GL_FRAMEBUFFER_UNSUPPORTED, GL_GREEN_INTEGER, GL_HALF_FLOAT, GL_INT_SAMPLER_1D, GL_INT_SAMPLER_1D_ARRAY, GL_INT_SAMPLER_2D, GL_INT_SAMPLER_2D_ARRAY, GL_INT_SAMPLER_3D, GL_INT_SAMPLER_CUBE, GL_INTERLEAVED_ATTRIBS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_MAJOR_VERSION, GL_MAP_FLUSH_EXPLICIT_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_READ_BIT, GL_MAP_UNSYNCHRONIZED_BIT, GL_MAP_WRITE_BIT, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_MAX_CLIP_DISTANCES, GL_MAX_COLOR_ATTACHMENTS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_SAMPLES, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_MAX_VARYING_COMPONENTS, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_MINOR_VERSION, GL_NUM_EXTENSIONS, GL_PRIMITIVES_GENERATED, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_QUERY_BY_REGION_NO_WAIT, GL_QUERY_BY_REGION_WAIT, GL_QUERY_NO_WAIT, GL_QUERY_WAIT, GL_R11F_G11F_B10F, GL_R16, GL_R16F, GL_R16I, GL_R16UI, GL_R32F, GL_R32I, GL_R32UI, GL_R8, GL_R8I, GL_R8UI, GL_RASTERIZER_DISCARD, GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER_BINDING, GL_RED_INTEGER, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_SAMPLES, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RG, GL_RG_INTEGER, GL_RG16, GL_RG16F, GL_RG16I, GL_RG16UI, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_RGB_INTEGER, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB8I, GL_RGB8UI, GL_RGB9_E5, GL_RGBA_INTEGER, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA8I, GL_RGBA8UI, GL_SAMPLER_1D_ARRAY, GL_SAMPLER_1D_ARRAY_SHADOW, GL_SAMPLER_2D_ARRAY, GL_SAMPLER_2D_ARRAY_SHADOW, GL_SAMPLER_CUBE_SHADOW, GL_SEPARATE_ATTRIBS, GL_STENCIL_ATTACHMENT, GL_STENCIL_INDEX1, GL_STENCIL_INDEX16, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_ALPHA_TYPE, GL_TEXTURE_BINDING_1D_ARRAY, GL_TEXTURE_BINDING_2D_ARRAY, GL_TEXTURE_BLUE_TYPE, GL_TEXTURE_DEPTH_TYPE, GL_TEXTURE_GREEN_TYPE, GL_TEXTURE_RED_TYPE, GL_TEXTURE_SHARED_SIZE, GL_TEXTURE_STENCIL_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_5_9_9_9_REV, GL_UNSIGNED_INT_SAMPLER_1D, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_UNSIGNED_INT_SAMPLER_3D, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIGNED_INT_VEC4, GL_UNSIGNED_NORMALIZED, GL_VERTEX_ARRAY_BINDING, GL_VERTEX_ATTRIB_ARRAY_INTEGER
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Fields inherited from class org.lwjgl.opengl.GL31C
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_BLOCKS, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_INT_SAMPLER_2D_RECT, GL_INT_SAMPLER_BUFFER, GL_INVALID_INDEX, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_MAX_GEOMETRY_UNIFORM_BLOCKS, GL_MAX_RECTANGLE_TEXTURE_SIZE, GL_MAX_TEXTURE_BUFFER_SIZE, GL_MAX_UNIFORM_BLOCK_SIZE, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_PRIMITIVE_RESTART, GL_PRIMITIVE_RESTART_INDEX, GL_PROXY_TEXTURE_RECTANGLE, GL_R16_SNORM, GL_R8_SNORM, GL_RG16_SNORM, GL_RG8_SNORM, GL_RGB16_SNORM, GL_RGB8_SNORM, GL_RGBA16_SNORM, GL_RGBA8_SNORM, GL_SAMPLER_2D_RECT, GL_SAMPLER_2D_RECT_SHADOW, GL_SAMPLER_BUFFER, GL_SIGNED_NORMALIZED, GL_TEXTURE_BINDING_BUFFER, GL_TEXTURE_BINDING_RECTANGLE, GL_TEXTURE_BUFFER, GL_TEXTURE_BUFFER_DATA_STORE_BINDING, GL_TEXTURE_RECTANGLE, GL_UNIFORM_ARRAY_STRIDE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_UNIFORM_BLOCK_BINDING, GL_UNIFORM_BLOCK_DATA_SIZE, GL_UNIFORM_BLOCK_INDEX, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_UNIFORM_BUFFER, GL_UNIFORM_BUFFER_BINDING, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_UNIFORM_BUFFER_SIZE, GL_UNIFORM_BUFFER_START, GL_UNIFORM_IS_ROW_MAJOR, GL_UNIFORM_MATRIX_STRIDE, GL_UNIFORM_NAME_LENGTH, GL_UNIFORM_OFFSET, GL_UNIFORM_SIZE, GL_UNIFORM_TYPE, GL_UNSIGNED_INT_SAMPLER_2D_RECT, GL_UNSIGNED_INT_SAMPLER_BUFFER
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Fields inherited from class org.lwjgl.opengl.GL32C
GL_ALREADY_SIGNALED, GL_CONDITION_SATISFIED, GL_CONTEXT_COMPATIBILITY_PROFILE_BIT, GL_CONTEXT_CORE_PROFILE_BIT, GL_CONTEXT_PROFILE_MASK, GL_DEPTH_CLAMP, GL_FIRST_VERTEX_CONVENTION, GL_FRAMEBUFFER_ATTACHMENT_LAYERED, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, GL_GEOMETRY_INPUT_TYPE, GL_GEOMETRY_OUTPUT_TYPE, GL_GEOMETRY_SHADER, GL_GEOMETRY_VERTICES_OUT, GL_INT_SAMPLER_2D_MULTISAMPLE, GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_LAST_VERTEX_CONVENTION, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_MAX_COLOR_TEXTURE_SAMPLES, GL_MAX_DEPTH_TEXTURE_SAMPLES, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_MAX_GEOMETRY_INPUT_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_VERTICES, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_INTEGER_SAMPLES, GL_MAX_SAMPLE_MASK_WORDS, GL_MAX_SERVER_WAIT_TIMEOUT, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_OBJECT_TYPE, GL_PROGRAM_POINT_SIZE, GL_PROVOKING_VERTEX, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, GL_SAMPLE_MASK, GL_SAMPLE_MASK_VALUE, GL_SAMPLE_POSITION, GL_SAMPLER_2D_MULTISAMPLE, GL_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_SIGNALED, GL_SYNC_CONDITION, GL_SYNC_FENCE, GL_SYNC_FLAGS, GL_SYNC_FLUSH_COMMANDS_BIT, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_SYNC_STATUS, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BINDING_2D_MULTISAMPLE, GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_SEAMLESS, GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, GL_TEXTURE_SAMPLES, GL_TIMEOUT_EXPIRED, GL_TIMEOUT_IGNORED, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_UNSIGNALED, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_WAIT_FAILED
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static voidglBindFragDataLocationIndexed(int program, int colorNumber, int index, java.lang.CharSequence name)Binds a user-defined varying out variable to a fragment shader color number and index.static voidglBindFragDataLocationIndexed(int program, int colorNumber, int index, java.nio.ByteBuffer name)Binds a user-defined varying out variable to a fragment shader color number and index.static voidglBindSampler(int unit, int sampler)Binds a named sampler to a texturing target.static voidglDeleteSamplers(int sampler)Deletes named sampler objects.static voidglDeleteSamplers(int[] samplers)Array version of:DeleteSamplersstatic voidglDeleteSamplers(java.nio.IntBuffer samplers)Deletes named sampler objects.static intglGenSamplers()Generates sampler object names.static voidglGenSamplers(int[] samplers)Array version of:GenSamplersstatic voidglGenSamplers(java.nio.IntBuffer samplers)Generates sampler object names.static intglGetFragDataIndex(int program, java.lang.CharSequence name)Queries the bindings of color indices to user-defined varying out variables.static intglGetFragDataIndex(int program, java.nio.ByteBuffer name)Queries the bindings of color indices to user-defined varying out variables.static longglGetQueryObjecti64(int id, int pname)Returns the 64bit integer value of query object parameter.static voidglGetQueryObjecti64v(int id, int pname, long[] params)Array version of:GetQueryObjecti64vstatic voidglGetQueryObjecti64v(int id, int pname, java.nio.LongBuffer params)Returns the 64bit integer value of query object parameter.static longglGetQueryObjectui64(int id, int pname)Unsigned version ofGetQueryObjecti64v.static voidglGetQueryObjectui64v(int id, int pname, long[] params)Array version of:GetQueryObjectui64vstatic voidglGetQueryObjectui64v(int id, int pname, java.nio.LongBuffer params)Unsigned version ofGetQueryObjecti64v.static floatglGetSamplerParameterf(int sampler, int pname)Float version ofGetSamplerParameteriv.static voidglGetSamplerParameterfv(int sampler, int pname, float[] params)Array version of:GetSamplerParameterfvstatic voidglGetSamplerParameterfv(int sampler, int pname, java.nio.FloatBuffer params)Float version ofGetSamplerParameteriv.static intglGetSamplerParameteri(int sampler, int pname)Return the integer value(s) of a sampler parameter.static intglGetSamplerParameterIi(int sampler, int pname)Pure integer version ofGetSamplerParameteriv.static voidglGetSamplerParameterIiv(int sampler, int pname, int[] params)Array version of:GetSamplerParameterIivstatic voidglGetSamplerParameterIiv(int sampler, int pname, java.nio.IntBuffer params)Pure integer version ofGetSamplerParameteriv.static intglGetSamplerParameterIui(int sampler, int pname)Unsigned pure integer version ofGetSamplerParameteriv.static voidglGetSamplerParameterIuiv(int sampler, int pname, int[] params)Array version of:GetSamplerParameterIuivstatic voidglGetSamplerParameterIuiv(int sampler, int pname, java.nio.IntBuffer params)Unsigned pure integer version ofGetSamplerParameteriv.static voidglGetSamplerParameteriv(int sampler, int pname, int[] params)Array version of:GetSamplerParameterivstatic voidglGetSamplerParameteriv(int sampler, int pname, java.nio.IntBuffer params)Return the integer value(s) of a sampler parameter.static booleanglIsSampler(int sampler)Determines if a name corresponds to a sampler object.static voidglQueryCounter(int id, int target)Records the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed.static voidglSamplerParameterf(int sampler, int pname, float param)Float version ofSamplerParameteri.static voidglSamplerParameterfv(int sampler, int pname, float[] params)Array version of:SamplerParameterfvstatic voidglSamplerParameterfv(int sampler, int pname, java.nio.FloatBuffer params)Float version ofSamplerParameteriv.static voidglSamplerParameteri(int sampler, int pname, int param)Set the integer value of a sampler parameter.static voidglSamplerParameterIiv(int sampler, int pname, int[] params)Array version of:SamplerParameterIivstatic voidglSamplerParameterIiv(int sampler, int pname, java.nio.IntBuffer params)Pure integer version ofSamplerParameteriv.static voidglSamplerParameterIuiv(int sampler, int pname, int[] params)Array version of:SamplerParameterIuivstatic voidglSamplerParameterIuiv(int sampler, int pname, java.nio.IntBuffer params)Unsigned pure integer version ofSamplerParameteriv.static voidglSamplerParameteriv(int sampler, int pname, int[] params)Array version of:SamplerParameterivstatic voidglSamplerParameteriv(int sampler, int pname, java.nio.IntBuffer params)Pointer version ofSamplerParameteri.static voidglVertexAttribDivisor(int index, int divisor)Modifies the rate at which generic vertex attributes advance during instanced rendering.static voidglVertexAttribP1ui(int index, int type, boolean normalized, int value)Packed component version ofVertexAttrib1f.static voidglVertexAttribP1uiv(int index, int type, boolean normalized, int[] value)Array version of:VertexAttribP1uivstatic voidglVertexAttribP1uiv(int index, int type, boolean normalized, java.nio.IntBuffer value)Pointer version ofVertexAttribP1ui.static voidglVertexAttribP2ui(int index, int type, boolean normalized, int value)Packed component version ofVertexAttrib2f.static voidglVertexAttribP2uiv(int index, int type, boolean normalized, int[] value)Array version of:VertexAttribP2uivstatic voidglVertexAttribP2uiv(int index, int type, boolean normalized, java.nio.IntBuffer value)Pointer version ofVertexAttribP2ui.static voidglVertexAttribP3ui(int index, int type, boolean normalized, int value)Packed component version ofVertexAttrib3f.static voidglVertexAttribP3uiv(int index, int type, boolean normalized, int[] value)Array version of:VertexAttribP3uivstatic voidglVertexAttribP3uiv(int index, int type, boolean normalized, java.nio.IntBuffer value)Pointer version ofVertexAttribP3ui.static voidglVertexAttribP4ui(int index, int type, boolean normalized, int value)Packed component version ofVertexAttrib4f.static voidglVertexAttribP4uiv(int index, int type, boolean normalized, int[] value)Array version of:VertexAttribP4uivstatic voidglVertexAttribP4uiv(int index, int type, boolean normalized, java.nio.IntBuffer value)Pointer version ofVertexAttribP4ui.static voidnglBindFragDataLocationIndexed(int program, int colorNumber, int index, long name)Unsafe version of:BindFragDataLocationIndexedstatic voidnglDeleteSamplers(int count, long samplers)Unsafe version of:DeleteSamplersstatic voidnglGenSamplers(int count, long samplers)Unsafe version of:GenSamplersstatic intnglGetFragDataIndex(int program, long name)Unsafe version of:GetFragDataIndexstatic voidnglGetQueryObjecti64v(int id, int pname, long params)Unsafe version of:GetQueryObjecti64vstatic voidnglGetQueryObjectui64v(int id, int pname, long params)Unsafe version of:GetQueryObjectui64vstatic voidnglGetSamplerParameterfv(int sampler, int pname, long params)Unsafe version of:GetSamplerParameterfvstatic voidnglGetSamplerParameterIiv(int sampler, int pname, long params)Unsafe version of:GetSamplerParameterIivstatic voidnglGetSamplerParameterIuiv(int sampler, int pname, long params)Unsafe version of:GetSamplerParameterIuivstatic voidnglGetSamplerParameteriv(int sampler, int pname, long params)Unsafe version of:GetSamplerParameterivstatic voidnglSamplerParameterfv(int sampler, int pname, long params)Unsafe version of:SamplerParameterfvstatic voidnglSamplerParameterIiv(int sampler, int pname, long params)Unsafe version of:SamplerParameterIivstatic voidnglSamplerParameterIuiv(int sampler, int pname, long params)Unsafe version of:SamplerParameterIuivstatic voidnglSamplerParameteriv(int sampler, int pname, long params)Unsafe version of:SamplerParameterivstatic voidnglVertexAttribP1uiv(int index, int type, boolean normalized, long value)Unsafe version of:VertexAttribP1uivstatic voidnglVertexAttribP2uiv(int index, int type, boolean normalized, long value)Unsafe version of:VertexAttribP2uivstatic voidnglVertexAttribP3uiv(int index, int type, boolean normalized, long value)Unsafe version of:VertexAttribP3uivstatic voidnglVertexAttribP4uiv(int index, int type, boolean normalized, long value)Unsafe version of:VertexAttribP4uiv-
Methods inherited from class org.lwjgl.opengl.GL11C
glBindTexture, glBlendFunc, glClear, glClearColor, glClearDepth, glClearStencil, glColorMask, glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D, glCopyTexSubImage2D, glCullFace, glDeleteTextures, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDepthRange, glDisable, glDrawArrays, glDrawBuffer, glDrawElements, glDrawElements, glDrawElements, glDrawElements, glDrawElements, glEnable, glFinish, glFlush, glFrontFace, glGenTextures, glGenTextures, glGenTextures, glGetBoolean, glGetBooleanv, glGetDouble, glGetDoublev, glGetDoublev, glGetError, glGetFloat, glGetFloatv, glGetFloatv, glGetInteger, glGetIntegerv, glGetIntegerv, glGetPointer, glGetPointerv, glGetString, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexLevelParameterf, glGetTexLevelParameterfv, glGetTexLevelParameterfv, glGetTexLevelParameteri, glGetTexLevelParameteriv, glGetTexLevelParameteriv, glGetTexParameterf, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteri, glGetTexParameteriv, glGetTexParameteriv, glHint, glIsEnabled, glIsTexture, glLineWidth, glLogicOp, glPixelStoref, glPixelStorei, glPointSize, glPolygonMode, glPolygonOffset, glReadBuffer, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glScissor, glStencilFunc, glStencilMask, glStencilOp, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glViewport, nglDeleteTextures, nglDrawElements, nglGenTextures, nglGetBooleanv, nglGetDoublev, nglGetFloatv, nglGetIntegerv, nglGetPointerv, nglGetString, nglGetTexImage, nglGetTexLevelParameterfv, nglGetTexLevelParameteriv, nglGetTexParameterfv, nglGetTexParameteriv, nglReadPixels, nglTexImage1D, nglTexImage2D, nglTexParameterfv, nglTexParameteriv, nglTexSubImage1D, nglTexSubImage2D
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Methods inherited from class org.lwjgl.opengl.GL12C
glCopyTexSubImage3D, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, nglDrawRangeElements, nglTexImage3D, nglTexSubImage3D
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Methods inherited from class org.lwjgl.opengl.GL13C
glActiveTexture, glCompressedTexImage1D, glCompressedTexImage1D, glCompressedTexImage2D, glCompressedTexImage2D, glCompressedTexImage3D, glCompressedTexImage3D, glCompressedTexSubImage1D, glCompressedTexSubImage1D, glCompressedTexSubImage2D, glCompressedTexSubImage2D, glCompressedTexSubImage3D, glCompressedTexSubImage3D, glGetCompressedTexImage, glGetCompressedTexImage, glSampleCoverage, nglCompressedTexImage1D, nglCompressedTexImage2D, nglCompressedTexImage3D, nglCompressedTexSubImage1D, nglCompressedTexSubImage2D, nglCompressedTexSubImage3D, nglGetCompressedTexImage
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Methods inherited from class org.lwjgl.opengl.GL14C
glBlendColor, glBlendEquation, glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawArrays, glMultiDrawElements, glMultiDrawElements, glPointParameterf, glPointParameterfv, glPointParameterfv, glPointParameteri, glPointParameteriv, glPointParameteriv, nglMultiDrawArrays, nglMultiDrawElements, nglPointParameterfv, nglPointParameteriv
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Methods inherited from class org.lwjgl.opengl.GL15C
glBeginQuery, glBindBuffer, glBufferData, glBufferData, glBufferData, glBufferData, glBufferData, glBufferData, glBufferData, glBufferData, glBufferData, glBufferData, glBufferData, glBufferData, glBufferSubData, glBufferSubData, glBufferSubData, glBufferSubData, glBufferSubData, glBufferSubData, glBufferSubData, glBufferSubData, glBufferSubData, glBufferSubData, glBufferSubData, glDeleteBuffers, glDeleteBuffers, glDeleteBuffers, glDeleteQueries, glDeleteQueries, glDeleteQueries, glEndQuery, glGenBuffers, glGenBuffers, glGenBuffers, glGenQueries, glGenQueries, glGenQueries, glGetBufferParameteri, glGetBufferParameteriv, glGetBufferParameteriv, glGetBufferPointer, glGetBufferPointerv, glGetBufferSubData, glGetBufferSubData, glGetBufferSubData, glGetBufferSubData, glGetBufferSubData, glGetBufferSubData, glGetBufferSubData, glGetBufferSubData, glGetBufferSubData, glGetBufferSubData, glGetBufferSubData, glGetQueryi, glGetQueryiv, glGetQueryiv, glGetQueryObjecti, glGetQueryObjectiv, glGetQueryObjectiv, glGetQueryObjectui, glGetQueryObjectuiv, glGetQueryObjectuiv, glIsBuffer, glIsQuery, glMapBuffer, glMapBuffer, glMapBuffer, glUnmapBuffer, nglBufferData, nglBufferSubData, nglDeleteBuffers, nglDeleteQueries, nglGenBuffers, nglGenQueries, nglGetBufferParameteriv, nglGetBufferPointerv, nglGetBufferSubData, nglGetQueryiv, nglGetQueryObjectiv, nglGetQueryObjectuiv, nglMapBuffer
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Methods inherited from class org.lwjgl.opengl.GL20C
glAttachShader, glBindAttribLocation, glBindAttribLocation, glBlendEquationSeparate, glCompileShader, glCreateProgram, glCreateShader, glDeleteProgram, glDeleteShader, glDetachShader, glDisableVertexAttribArray, glDrawBuffers, glDrawBuffers, glDrawBuffers, glEnableVertexAttribArray, glGetActiveAttrib, glGetActiveAttrib, glGetActiveAttrib, glGetActiveAttrib, glGetActiveUniform, glGetActiveUniform, glGetActiveUniform, glGetActiveUniform, glGetAttachedShaders, glGetAttachedShaders, glGetAttribLocation, glGetAttribLocation, glGetProgrami, glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramiv, glGetProgramiv, glGetShaderi, glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderiv, glGetShaderiv, glGetShaderSource, glGetShaderSource, glGetShaderSource, glGetShaderSource, glGetUniformf, glGetUniformfv, glGetUniformfv, glGetUniformi, glGetUniformiv, glGetUniformiv, glGetUniformLocation, glGetUniformLocation, glGetVertexAttribdv, glGetVertexAttribdv, glGetVertexAttribfv, glGetVertexAttribfv, glGetVertexAttribi, glGetVertexAttribiv, glGetVertexAttribiv, glGetVertexAttribPointer, glGetVertexAttribPointerv, glIsProgram, glIsShader, glLinkProgram, glShaderSource, glShaderSource, glShaderSource, glShaderSource, glStencilFuncSeparate, glStencilMaskSeparate, glStencilOpSeparate, glUniform1f, glUniform1fv, glUniform1fv, glUniform1i, glUniform1iv, glUniform1iv, glUniform2f, glUniform2fv, glUniform2fv, glUniform2i, glUniform2iv, glUniform2iv, glUniform3f, glUniform3fv, glUniform3fv, glUniform3i, glUniform3iv, glUniform3iv, glUniform4f, glUniform4fv, glUniform4fv, glUniform4i, glUniform4iv, glUniform4iv, glUniformMatrix2fv, glUniformMatrix2fv, glUniformMatrix3fv, glUniformMatrix3fv, glUniformMatrix4fv, glUniformMatrix4fv, glUseProgram, glValidateProgram, glVertexAttrib1d, glVertexAttrib1dv, glVertexAttrib1dv, glVertexAttrib1f, glVertexAttrib1fv, glVertexAttrib1fv, glVertexAttrib1s, glVertexAttrib1sv, glVertexAttrib1sv, glVertexAttrib2d, glVertexAttrib2dv, glVertexAttrib2dv, glVertexAttrib2f, glVertexAttrib2fv, glVertexAttrib2fv, glVertexAttrib2s, glVertexAttrib2sv, glVertexAttrib2sv, glVertexAttrib3d, glVertexAttrib3dv, glVertexAttrib3dv, glVertexAttrib3f, glVertexAttrib3fv, glVertexAttrib3fv, glVertexAttrib3s, glVertexAttrib3sv, glVertexAttrib3sv, glVertexAttrib4bv, glVertexAttrib4d, glVertexAttrib4dv, glVertexAttrib4dv, glVertexAttrib4f, glVertexAttrib4fv, glVertexAttrib4fv, glVertexAttrib4iv, glVertexAttrib4iv, glVertexAttrib4Nbv, glVertexAttrib4Niv, glVertexAttrib4Niv, glVertexAttrib4Nsv, glVertexAttrib4Nsv, glVertexAttrib4Nub, glVertexAttrib4Nubv, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, glVertexAttrib4Nusv, glVertexAttrib4Nusv, glVertexAttrib4s, glVertexAttrib4sv, glVertexAttrib4sv, glVertexAttrib4ubv, glVertexAttrib4uiv, glVertexAttrib4uiv, glVertexAttrib4usv, glVertexAttrib4usv, glVertexAttribPointer, glVertexAttribPointer, glVertexAttribPointer, glVertexAttribPointer, glVertexAttribPointer, nglBindAttribLocation, nglDrawBuffers, nglGetActiveAttrib, nglGetActiveUniform, nglGetAttachedShaders, nglGetAttribLocation, nglGetProgramInfoLog, nglGetProgramiv, nglGetShaderInfoLog, nglGetShaderiv, nglGetShaderSource, nglGetUniformfv, nglGetUniformiv, nglGetUniformLocation, nglGetVertexAttribdv, nglGetVertexAttribfv, nglGetVertexAttribiv, nglGetVertexAttribPointerv, nglShaderSource, nglUniform1fv, nglUniform1iv, nglUniform2fv, nglUniform2iv, nglUniform3fv, nglUniform3iv, nglUniform4fv, nglUniform4iv, nglUniformMatrix2fv, nglUniformMatrix3fv, nglUniformMatrix4fv, nglVertexAttrib1dv, nglVertexAttrib1fv, nglVertexAttrib1sv, nglVertexAttrib2dv, nglVertexAttrib2fv, nglVertexAttrib2sv, nglVertexAttrib3dv, nglVertexAttrib3fv, nglVertexAttrib3sv, nglVertexAttrib4bv, nglVertexAttrib4dv, nglVertexAttrib4fv, nglVertexAttrib4iv, nglVertexAttrib4Nbv, nglVertexAttrib4Niv, nglVertexAttrib4Nsv, nglVertexAttrib4Nubv, nglVertexAttrib4Nuiv, nglVertexAttrib4Nusv, nglVertexAttrib4sv, nglVertexAttrib4ubv, nglVertexAttrib4uiv, nglVertexAttrib4usv, nglVertexAttribPointer
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Methods inherited from class org.lwjgl.opengl.GL21C
glUniformMatrix2x3fv, glUniformMatrix2x3fv, glUniformMatrix2x4fv, glUniformMatrix2x4fv, glUniformMatrix3x2fv, glUniformMatrix3x2fv, glUniformMatrix3x4fv, glUniformMatrix3x4fv, glUniformMatrix4x2fv, glUniformMatrix4x2fv, glUniformMatrix4x3fv, glUniformMatrix4x3fv, nglUniformMatrix2x3fv, nglUniformMatrix2x4fv, nglUniformMatrix3x2fv, nglUniformMatrix3x4fv, nglUniformMatrix4x2fv, nglUniformMatrix4x3fv
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Methods inherited from class org.lwjgl.opengl.GL30C
glBeginConditionalRender, glBeginTransformFeedback, glBindBufferBase, glBindBufferRange, glBindFragDataLocation, glBindFragDataLocation, glBindFramebuffer, glBindRenderbuffer, glBindVertexArray, glBlitFramebuffer, glCheckFramebufferStatus, glClampColor, glClearBufferfi, glClearBufferfv, glClearBufferfv, glClearBufferiv, glClearBufferiv, glClearBufferuiv, glClearBufferuiv, glColorMaski, glDeleteFramebuffers, glDeleteFramebuffers, glDeleteFramebuffers, glDeleteRenderbuffers, glDeleteRenderbuffers, glDeleteRenderbuffers, glDeleteVertexArrays, glDeleteVertexArrays, glDeleteVertexArrays, glDisablei, glEnablei, glEndConditionalRender, glEndTransformFeedback, glFlushMappedBufferRange, glFramebufferRenderbuffer, glFramebufferTexture1D, glFramebufferTexture2D, glFramebufferTexture3D, glFramebufferTextureLayer, glGenerateMipmap, glGenFramebuffers, glGenFramebuffers, glGenFramebuffers, glGenRenderbuffers, glGenRenderbuffers, glGenRenderbuffers, glGenVertexArrays, glGenVertexArrays, glGenVertexArrays, glGetBooleani, glGetBooleani_v, glGetFragDataLocation, glGetFragDataLocation, glGetFramebufferAttachmentParameteri, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, glGetIntegeri, glGetIntegeri_v, glGetIntegeri_v, glGetRenderbufferParameteri, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, glGetStringi, glGetTexParameterIi, glGetTexParameterIiv, glGetTexParameterIiv, glGetTexParameterIui, glGetTexParameterIuiv, glGetTexParameterIuiv, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, glGetUniformui, glGetUniformuiv, glGetUniformuiv, glGetVertexAttribIi, glGetVertexAttribIiv, glGetVertexAttribIiv, glGetVertexAttribIui, glGetVertexAttribIuiv, glGetVertexAttribIuiv, glIsEnabledi, glIsFramebuffer, glIsRenderbuffer, glIsVertexArray, glMapBufferRange, glMapBufferRange, glRenderbufferStorage, glRenderbufferStorageMultisample, glTexParameterIi, glTexParameterIiv, glTexParameterIiv, glTexParameterIui, glTexParameterIuiv, glTexParameterIuiv, glTransformFeedbackVaryings, glTransformFeedbackVaryings, glTransformFeedbackVaryings, glUniform1ui, glUniform1uiv, glUniform1uiv, glUniform2ui, glUniform2uiv, glUniform2uiv, glUniform3ui, glUniform3uiv, glUniform3uiv, glUniform4ui, glUniform4uiv, glUniform4uiv, glVertexAttribI1i, glVertexAttribI1iv, glVertexAttribI1iv, glVertexAttribI1ui, glVertexAttribI1uiv, glVertexAttribI1uiv, glVertexAttribI2i, glVertexAttribI2iv, glVertexAttribI2iv, glVertexAttribI2ui, glVertexAttribI2uiv, glVertexAttribI2uiv, glVertexAttribI3i, glVertexAttribI3iv, glVertexAttribI3iv, glVertexAttribI3ui, glVertexAttribI3uiv, glVertexAttribI3uiv, glVertexAttribI4bv, glVertexAttribI4i, glVertexAttribI4iv, glVertexAttribI4iv, glVertexAttribI4sv, glVertexAttribI4sv, glVertexAttribI4ubv, glVertexAttribI4ui, glVertexAttribI4uiv, glVertexAttribI4uiv, glVertexAttribI4usv, glVertexAttribI4usv, glVertexAttribIPointer, glVertexAttribIPointer, glVertexAttribIPointer, glVertexAttribIPointer, nglBindFragDataLocation, nglClearBufferfv, nglClearBufferiv, nglClearBufferuiv, nglDeleteFramebuffers, nglDeleteRenderbuffers, nglDeleteVertexArrays, nglGenFramebuffers, nglGenRenderbuffers, nglGenVertexArrays, nglGetBooleani_v, nglGetFragDataLocation, nglGetFramebufferAttachmentParameteriv, nglGetIntegeri_v, nglGetRenderbufferParameteriv, nglGetStringi, nglGetTexParameterIiv, nglGetTexParameterIuiv, nglGetTransformFeedbackVarying, nglGetUniformuiv, nglGetVertexAttribIiv, nglGetVertexAttribIuiv, nglMapBufferRange, nglTexParameterIiv, nglTexParameterIuiv, nglTransformFeedbackVaryings, nglUniform1uiv, nglUniform2uiv, nglUniform3uiv, nglUniform4uiv, nglVertexAttribI1iv, nglVertexAttribI1uiv, nglVertexAttribI2iv, nglVertexAttribI2uiv, nglVertexAttribI3iv, nglVertexAttribI3uiv, nglVertexAttribI4bv, nglVertexAttribI4iv, nglVertexAttribI4sv, nglVertexAttribI4ubv, nglVertexAttribI4uiv, nglVertexAttribI4usv, nglVertexAttribIPointer
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Methods inherited from class org.lwjgl.opengl.GL31C
glCopyBufferSubData, glDrawArraysInstanced, glDrawElementsInstanced, glDrawElementsInstanced, glDrawElementsInstanced, glDrawElementsInstanced, glDrawElementsInstanced, glGetActiveUniformBlocki, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, glGetActiveUniformBlockName, glGetActiveUniformBlockName, glGetActiveUniformBlockName, glGetActiveUniformBlockName, glGetActiveUniformName, glGetActiveUniformName, glGetActiveUniformName, glGetActiveUniformName, glGetActiveUniformsi, glGetActiveUniformsiv, glGetActiveUniformsiv, glGetUniformBlockIndex, glGetUniformBlockIndex, glGetUniformIndices, glGetUniformIndices, glGetUniformIndices, glGetUniformIndices, glPrimitiveRestartIndex, glTexBuffer, glUniformBlockBinding, nglDrawElementsInstanced, nglGetActiveUniformBlockiv, nglGetActiveUniformBlockName, nglGetActiveUniformName, nglGetActiveUniformsiv, nglGetUniformBlockIndex, nglGetUniformIndices
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Methods inherited from class org.lwjgl.opengl.GL32C
glClientWaitSync, glDeleteSync, glDrawElementsBaseVertex, glDrawElementsBaseVertex, glDrawElementsBaseVertex, glDrawElementsBaseVertex, glDrawElementsBaseVertex, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, glFenceSync, glFramebufferTexture, glGetBufferParameteri64, glGetBufferParameteri64v, glGetBufferParameteri64v, glGetInteger64, glGetInteger64i, glGetInteger64i_v, glGetInteger64i_v, glGetInteger64v, glGetInteger64v, glGetMultisamplef, glGetMultisamplefv, glGetMultisamplefv, glGetSynci, glGetSynciv, glGetSynciv, glIsSync, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, glProvokingVertex, glSampleMaski, glTexImage2DMultisample, glTexImage3DMultisample, glWaitSync, nglClientWaitSync, nglDeleteSync, nglDrawElementsBaseVertex, nglDrawElementsInstancedBaseVertex, nglDrawRangeElementsBaseVertex, nglGetBufferParameteri64v, nglGetInteger64i_v, nglGetInteger64v, nglGetMultisamplefv, nglGetSynciv, nglIsSync, nglMultiDrawElementsBaseVertex, nglWaitSync
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Field Detail
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GL_SRC1_COLOR, GL_ONE_MINUS_SRC1_COLOR, GL_ONE_MINUS_SRC1_ALPHA
Accepted by thesrcanddstparameters of BlendFunc and BlendFunci, and by thesrcRGB,dstRGB,srcAlphaanddstAlphaparameters of BlendFuncSeparate and BlendFuncSeparatei.
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GL_MAX_DUAL_SOURCE_DRAW_BUFFERS
Accepted by thepnameparameter of GetBooleanv, GetIntegerv, GetFloatv and GetDoublev.
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GL_ANY_SAMPLES_PASSED
Accepted by thetargetparameter of BeginQuery, EndQuery, and GetQueryiv.
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GL_SAMPLER_BINDING
Accepted by thevalueparameter of the GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv and GetDoublev functions.
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GL_RGB10_A2UI
Accepted by theinternalFormatparameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, CopyTexImage2D, RenderbufferStorage and RenderbufferStorageMultisample.
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GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A
Accepted by thepnameparameters of TexParameteri, TexParameterf, TexParameteriv, TexParameterfv, GetTexParameterfv, and GetTexParameteriv.
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GL_TEXTURE_SWIZZLE_RGBA
Accepted by thepnameparameters of TexParameteriv, TexParameterfv, GetTexParameterfv, and GetTexParameteriv.
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GL_TIME_ELAPSED
Accepted by thetargetparameter of BeginQuery, EndQuery, and GetQueryiv.
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GL_TIMESTAMP
Accepted by thetargetparameter of GetQueryiv and QueryCounter. Accepted by thevalueparameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev.
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GL_VERTEX_ATTRIB_ARRAY_DIVISOR
Accepted by thepnameparameters of GetVertexAttribdv, GetVertexAttribfv, and GetVertexAttribiv.
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GL_INT_2_10_10_10_REV
Accepted by thetypeparameter of VertexAttribPointer, VertexPointer, NormalPointer, ColorPointer, SecondaryColorPointer, TexCoordPointer, VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui, ColorP*, SecondaryColorP* and VertexAttribP*.
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Method Detail
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nglBindFragDataLocationIndexed
public static void nglBindFragDataLocationIndexed(int program, int colorNumber, int index, long name)Unsafe version of:BindFragDataLocationIndexed
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glBindFragDataLocationIndexed
public static void glBindFragDataLocationIndexed(int program, int colorNumber, int index, java.nio.ByteBuffer name) public static void glBindFragDataLocationIndexed(int program, int colorNumber, int index, java.lang.CharSequence name)Binds a user-defined varying out variable to a fragment shader color number and index.- Parameters:
program- the name of the program containing varying out variable whose binding to modifycolorNumber- the color number to bind the user-defined varying out variable toindex- the index of the color input to bind the user-defined varying out variable toname- the name of the user-defined varying out variable whose binding to modify- See Also:
- Reference Page
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nglGetFragDataIndex
public static int nglGetFragDataIndex(int program, long name)Unsafe version of:GetFragDataIndex
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glGetFragDataIndex
public static int glGetFragDataIndex(int program, java.nio.ByteBuffer name) public static int glGetFragDataIndex(int program, java.lang.CharSequence name)Queries the bindings of color indices to user-defined varying out variables.- Parameters:
program- the name of the program containing varying out variable whose binding to queryname- the name of the user-defined varying out variable whose index to query- See Also:
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nglGenSamplers
public static void nglGenSamplers(int count, long samplers)Unsafe version of:GenSamplers- Parameters:
count- the number of sampler object names to generate
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glGenSamplers
public static void glGenSamplers(java.nio.IntBuffer samplers)
Generates sampler object names.- Parameters:
samplers- a buffer in which the generated sampler object names are stored- See Also:
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glGenSamplers
public static int glGenSamplers()
Generates sampler object names.- See Also:
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nglDeleteSamplers
public static void nglDeleteSamplers(int count, long samplers)Unsafe version of:DeleteSamplers- Parameters:
count- the number of sampler objects to be deleted
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glDeleteSamplers
public static void glDeleteSamplers(java.nio.IntBuffer samplers)
Deletes named sampler objects.- Parameters:
samplers- an array of sampler objects to be deleted- See Also:
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glDeleteSamplers
public static void glDeleteSamplers(int sampler)
Deletes named sampler objects.- See Also:
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glIsSampler
public static boolean glIsSampler(int sampler)
Determines if a name corresponds to a sampler object.- Parameters:
sampler- a value that may be the name of a sampler object- See Also:
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glBindSampler
public static void glBindSampler(int unit, int sampler)Binds a named sampler to a texturing target.- Parameters:
unit- the index of the texture unit to which the sampler is boundsampler- the name of a sampler- See Also:
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glSamplerParameteri
public static void glSamplerParameteri(int sampler, int pname, int param)Set the integer value of a sampler parameter.- Parameters:
sampler- the sampler object whose parameter to modifypname- the symbolic name of a single-valued sampler parameter. One of:TEXTURE_WRAP_STEXTURE_WRAP_TTEXTURE_WRAP_RTEXTURE_MIN_FILTERTEXTURE_MAG_FILTERTEXTURE_MIN_LODTEXTURE_MAX_LODTEXTURE_LOD_BIASTEXTURE_COMPARE_MODETEXTURE_COMPARE_FUNCparam- the value ofpname- See Also:
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glSamplerParameterf
public static void glSamplerParameterf(int sampler, int pname, float param)Float version ofSamplerParameteri.- Parameters:
sampler- the sampler object whose parameter to modifypname- the symbolic name of a single-valued sampler parameterparam- the value ofpname- See Also:
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nglSamplerParameteriv
public static void nglSamplerParameteriv(int sampler, int pname, long params)Unsafe version of:SamplerParameteriv
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glSamplerParameteriv
public static void glSamplerParameteriv(int sampler, int pname, java.nio.IntBuffer params)Pointer version ofSamplerParameteri.- Parameters:
sampler- the sampler object whose parameter to modifypname- the symbolic name of a sampler parameter. One of:TEXTURE_BORDER_COLORTEXTURE_WRAP_STEXTURE_WRAP_TTEXTURE_WRAP_RTEXTURE_MIN_FILTERTEXTURE_MAG_FILTERTEXTURE_MIN_LODTEXTURE_MAX_LODTEXTURE_LOD_BIASTEXTURE_COMPARE_MODETEXTURE_COMPARE_FUNCparams- an array where the value or values ofpnameare stored- See Also:
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nglSamplerParameterfv
public static void nglSamplerParameterfv(int sampler, int pname, long params)Unsafe version of:SamplerParameterfv
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glSamplerParameterfv
public static void glSamplerParameterfv(int sampler, int pname, java.nio.FloatBuffer params)Float version ofSamplerParameteriv.- Parameters:
sampler- the sampler object whose parameter to modifypname- the symbolic name of a sampler parameterparams- an array where the value or values ofpnameare stored- See Also:
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nglSamplerParameterIiv
public static void nglSamplerParameterIiv(int sampler, int pname, long params)Unsafe version of:SamplerParameterIiv
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glSamplerParameterIiv
public static void glSamplerParameterIiv(int sampler, int pname, java.nio.IntBuffer params)Pure integer version ofSamplerParameteriv.- Parameters:
sampler- the sampler object whose parameter to modifypname- the symbolic name of a sampler parameterparams- an array where the value or values ofpnameare stored- See Also:
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nglSamplerParameterIuiv
public static void nglSamplerParameterIuiv(int sampler, int pname, long params)Unsafe version of:SamplerParameterIuiv
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glSamplerParameterIuiv
public static void glSamplerParameterIuiv(int sampler, int pname, java.nio.IntBuffer params)Unsigned pure integer version ofSamplerParameteriv.- Parameters:
sampler- the sampler object whose parameter to modifypname- the symbolic name of a sampler parameterparams- an array where the value or values ofpnameare stored- See Also:
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nglGetSamplerParameteriv
public static void nglGetSamplerParameteriv(int sampler, int pname, long params)Unsafe version of:GetSamplerParameteriv
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glGetSamplerParameteriv
public static void glGetSamplerParameteriv(int sampler, int pname, java.nio.IntBuffer params)Return the integer value(s) of a sampler parameter.- Parameters:
sampler- the name of the sampler object from which to retrieve parameterspname- the symbolic name of a sampler parameter. One of:TEXTURE_WRAP_STEXTURE_WRAP_TTEXTURE_WRAP_RTEXTURE_MIN_FILTERTEXTURE_MAG_FILTERTEXTURE_MIN_LODTEXTURE_MAX_LODTEXTURE_LOD_BIASTEXTURE_COMPARE_MODETEXTURE_COMPARE_FUNC, TEXTURE_BORDER_COLORparams- the sampler parameters- See Also:
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glGetSamplerParameteri
public static int glGetSamplerParameteri(int sampler, int pname)Return the integer value(s) of a sampler parameter.- Parameters:
sampler- the name of the sampler object from which to retrieve parameterspname- the symbolic name of a sampler parameter. One of:TEXTURE_WRAP_STEXTURE_WRAP_TTEXTURE_WRAP_RTEXTURE_MIN_FILTERTEXTURE_MAG_FILTERTEXTURE_MIN_LODTEXTURE_MAX_LODTEXTURE_LOD_BIASTEXTURE_COMPARE_MODETEXTURE_COMPARE_FUNC, TEXTURE_BORDER_COLOR- See Also:
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nglGetSamplerParameterfv
public static void nglGetSamplerParameterfv(int sampler, int pname, long params)Unsafe version of:GetSamplerParameterfv
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glGetSamplerParameterfv
public static void glGetSamplerParameterfv(int sampler, int pname, java.nio.FloatBuffer params)Float version ofGetSamplerParameteriv.- Parameters:
sampler- the name of the sampler object from which to retrieve parameterspname- the symbolic name of a sampler parameterparams- the sampler parameters- See Also:
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glGetSamplerParameterf
public static float glGetSamplerParameterf(int sampler, int pname)Float version ofGetSamplerParameteriv.- Parameters:
sampler- the name of the sampler object from which to retrieve parameterspname- the symbolic name of a sampler parameter- See Also:
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nglGetSamplerParameterIiv
public static void nglGetSamplerParameterIiv(int sampler, int pname, long params)Unsafe version of:GetSamplerParameterIiv
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glGetSamplerParameterIiv
public static void glGetSamplerParameterIiv(int sampler, int pname, java.nio.IntBuffer params)Pure integer version ofGetSamplerParameteriv.- Parameters:
sampler- the name of the sampler object from which to retrieve parameterspname- the symbolic name of a sampler parameterparams- the sampler parameters- See Also:
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glGetSamplerParameterIi
public static int glGetSamplerParameterIi(int sampler, int pname)Pure integer version ofGetSamplerParameteriv.- Parameters:
sampler- the name of the sampler object from which to retrieve parameterspname- the symbolic name of a sampler parameter- See Also:
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nglGetSamplerParameterIuiv
public static void nglGetSamplerParameterIuiv(int sampler, int pname, long params)Unsafe version of:GetSamplerParameterIuiv
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glGetSamplerParameterIuiv
public static void glGetSamplerParameterIuiv(int sampler, int pname, java.nio.IntBuffer params)Unsigned pure integer version ofGetSamplerParameteriv.- Parameters:
sampler- the name of the sampler object from which to retrieve parameterspname- the symbolic name of a sampler parameterparams- the sampler parameters- See Also:
- Reference Page
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glGetSamplerParameterIui
public static int glGetSamplerParameterIui(int sampler, int pname)Unsigned pure integer version ofGetSamplerParameteriv.- Parameters:
sampler- the name of the sampler object from which to retrieve parameterspname- the symbolic name of a sampler parameter- See Also:
- Reference Page
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glQueryCounter
public static void glQueryCounter(int id, int target)Records the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed.- Parameters:
id- the name of a query object into which to record the GL timetarget- the counter to query. Must be:TIMESTAMP- See Also:
- Reference Page
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nglGetQueryObjecti64v
public static void nglGetQueryObjecti64v(int id, int pname, long params)Unsafe version of:GetQueryObjecti64v
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glGetQueryObjecti64v
public static void glGetQueryObjecti64v(int id, int pname, java.nio.LongBuffer params)Returns the 64bit integer value of query object parameter.- Parameters:
id- the name of a query objectpname- the symbolic name of a query object parameter. One of:QUERY_RESULTQUERY_RESULT_AVAILABLEparams- the requested data- See Also:
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glGetQueryObjecti64
public static long glGetQueryObjecti64(int id, int pname)Returns the 64bit integer value of query object parameter.- Parameters:
id- the name of a query objectpname- the symbolic name of a query object parameter. One of:QUERY_RESULTQUERY_RESULT_AVAILABLE- See Also:
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nglGetQueryObjectui64v
public static void nglGetQueryObjectui64v(int id, int pname, long params)Unsafe version of:GetQueryObjectui64v
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glGetQueryObjectui64v
public static void glGetQueryObjectui64v(int id, int pname, java.nio.LongBuffer params)Unsigned version ofGetQueryObjecti64v.- Parameters:
id- the name of a query objectpname- the symbolic name of a query object parameterparams- the requested data- See Also:
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glGetQueryObjectui64
public static long glGetQueryObjectui64(int id, int pname)Unsigned version ofGetQueryObjecti64v.- Parameters:
id- the name of a query objectpname- the symbolic name of a query object parameter- See Also:
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glVertexAttribDivisor
public static void glVertexAttribDivisor(int index, int divisor)Modifies the rate at which generic vertex attributes advance during instanced rendering.- Parameters:
index- the index of the generic vertex attributedivisor- the number of instances that will pass between updates of the generic attribute at slotindex- See Also:
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glVertexAttribP1ui
public static void glVertexAttribP1ui(int index, int type, boolean normalized, int value)Packed component version ofVertexAttrib1f.- Parameters:
index- the index of the generic vertex attribute to be modifiedtype- type of packing used on the data. One of:INT_2_10_10_10_REVUNSIGNED_INT_2_10_10_10_REVnormalized- whether values should be normalized or cast directly to floating-pointvalue- the packed value- See Also:
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glVertexAttribP2ui
public static void glVertexAttribP2ui(int index, int type, boolean normalized, int value)Packed component version ofVertexAttrib2f.- Parameters:
index- the index of the generic vertex attribute to be modifiedtype- type of packing used on the data. One of:INT_2_10_10_10_REVUNSIGNED_INT_2_10_10_10_REVnormalized- whether values should be normalized or cast directly to floating-pointvalue- the packed value- See Also:
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glVertexAttribP3ui
public static void glVertexAttribP3ui(int index, int type, boolean normalized, int value)Packed component version ofVertexAttrib3f.- Parameters:
index- the index of the generic vertex attribute to be modifiedtype- type of packing used on the data. One of:INT_2_10_10_10_REVUNSIGNED_INT_2_10_10_10_REVnormalized- whether values should be normalized or cast directly to floating-pointvalue- the packed value- See Also:
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glVertexAttribP4ui
public static void glVertexAttribP4ui(int index, int type, boolean normalized, int value)Packed component version ofVertexAttrib4f.- Parameters:
index- the index of the generic vertex attribute to be modifiedtype- type of packing used on the data. One of:INT_2_10_10_10_REVUNSIGNED_INT_2_10_10_10_REVnormalized- whether values should be normalized or cast directly to floating-pointvalue- the packed value- See Also:
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nglVertexAttribP1uiv
public static void nglVertexAttribP1uiv(int index, int type, boolean normalized, long value)Unsafe version of:VertexAttribP1uiv
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glVertexAttribP1uiv
public static void glVertexAttribP1uiv(int index, int type, boolean normalized, java.nio.IntBuffer value)Pointer version ofVertexAttribP1ui.- Parameters:
index- the index of the generic vertex attribute to be modifiedtype- type of packing used on the data. One of:INT_2_10_10_10_REVUNSIGNED_INT_2_10_10_10_REVnormalized- whether values should be normalized or cast directly to floating-pointvalue- the packed value- See Also:
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nglVertexAttribP2uiv
public static void nglVertexAttribP2uiv(int index, int type, boolean normalized, long value)Unsafe version of:VertexAttribP2uiv
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glVertexAttribP2uiv
public static void glVertexAttribP2uiv(int index, int type, boolean normalized, java.nio.IntBuffer value)Pointer version ofVertexAttribP2ui.- Parameters:
index- the index of the generic vertex attribute to be modifiedtype- type of packing used on the data. One of:INT_2_10_10_10_REVUNSIGNED_INT_2_10_10_10_REVnormalized- whether values should be normalized or cast directly to floating-pointvalue- the packed value- See Also:
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nglVertexAttribP3uiv
public static void nglVertexAttribP3uiv(int index, int type, boolean normalized, long value)Unsafe version of:VertexAttribP3uiv
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glVertexAttribP3uiv
public static void glVertexAttribP3uiv(int index, int type, boolean normalized, java.nio.IntBuffer value)Pointer version ofVertexAttribP3ui.- Parameters:
index- the index of the generic vertex attribute to be modifiedtype- type of packing used on the data. One of:INT_2_10_10_10_REVUNSIGNED_INT_2_10_10_10_REVnormalized- whether values should be normalized or cast directly to floating-pointvalue- the packed value- See Also:
- Reference Page
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nglVertexAttribP4uiv
public static void nglVertexAttribP4uiv(int index, int type, boolean normalized, long value)Unsafe version of:VertexAttribP4uiv
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glVertexAttribP4uiv
public static void glVertexAttribP4uiv(int index, int type, boolean normalized, java.nio.IntBuffer value)Pointer version ofVertexAttribP4ui.- Parameters:
index- the index of the generic vertex attribute to be modifiedtype- type of packing used on the data. One of:INT_2_10_10_10_REVUNSIGNED_INT_2_10_10_10_REVnormalized- whether values should be normalized or cast directly to floating-pointvalue- the packed value- See Also:
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glGenSamplers
public static void glGenSamplers(int[] samplers)
Array version of:GenSamplers- See Also:
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glDeleteSamplers
public static void glDeleteSamplers(int[] samplers)
Array version of:DeleteSamplers- See Also:
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glSamplerParameteriv
public static void glSamplerParameteriv(int sampler, int pname, int[] params)Array version of:SamplerParameteriv- See Also:
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glSamplerParameterfv
public static void glSamplerParameterfv(int sampler, int pname, float[] params)Array version of:SamplerParameterfv- See Also:
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glSamplerParameterIiv
public static void glSamplerParameterIiv(int sampler, int pname, int[] params)Array version of:SamplerParameterIiv- See Also:
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glSamplerParameterIuiv
public static void glSamplerParameterIuiv(int sampler, int pname, int[] params)Array version of:SamplerParameterIuiv- See Also:
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glGetSamplerParameteriv
public static void glGetSamplerParameteriv(int sampler, int pname, int[] params)Array version of:GetSamplerParameteriv- See Also:
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glGetSamplerParameterfv
public static void glGetSamplerParameterfv(int sampler, int pname, float[] params)Array version of:GetSamplerParameterfv- See Also:
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glGetSamplerParameterIiv
public static void glGetSamplerParameterIiv(int sampler, int pname, int[] params)Array version of:GetSamplerParameterIiv- See Also:
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glGetSamplerParameterIuiv
public static void glGetSamplerParameterIuiv(int sampler, int pname, int[] params)Array version of:GetSamplerParameterIuiv- See Also:
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glGetQueryObjecti64v
public static void glGetQueryObjecti64v(int id, int pname, long[] params)Array version of:GetQueryObjecti64v- See Also:
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glGetQueryObjectui64v
public static void glGetQueryObjectui64v(int id, int pname, long[] params)Array version of:GetQueryObjectui64v- See Also:
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glVertexAttribP1uiv
public static void glVertexAttribP1uiv(int index, int type, boolean normalized, int[] value)Array version of:VertexAttribP1uiv- See Also:
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glVertexAttribP2uiv
public static void glVertexAttribP2uiv(int index, int type, boolean normalized, int[] value)Array version of:VertexAttribP2uiv- See Also:
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glVertexAttribP3uiv
public static void glVertexAttribP3uiv(int index, int type, boolean normalized, int[] value)Array version of:VertexAttribP3uiv- See Also:
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glVertexAttribP4uiv
public static void glVertexAttribP4uiv(int index, int type, boolean normalized, int[] value)Array version of:VertexAttribP4uiv- See Also:
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