Class GL13
- java.lang.Object
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- org.lwjgl.opengl.GL11
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- org.lwjgl.opengl.GL12
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- org.lwjgl.opengl.GL13
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Field Summary
Fields Modifier and Type Field Description static intGL_ACTIVE_TEXTUREAccepted by thepnameparameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static intGL_ADD_SIGNEDAccepted by theparamsparameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepnameparameter value is COMBINE_RGB or COMBINE_ALPHA.static intGL_CLAMP_TO_BORDERAccepted by theparamparameter of TexParameteri and TexParameterf, and by theparamsparameter of TexParameteriv and TexParameterfv, when theirpnameparameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or TEXTURE_WRAP_R.static intGL_CLIENT_ACTIVE_TEXTUREAccepted by thepnameparameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static intGL_COMBINEAccepted by theparamsparameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepnameparameter value is TEXTURE_ENV_MODE.static intGL_COMBINE_ALPHA
GL_COMBINE_RGBAccepted by thepnameparameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetargetparameter value is TEXTURE_ENV.static intGL_COMPRESSED_ALPHA
GL_COMPRESSED_INTENSITY
GL_COMPRESSED_LUMINANCE
GL_COMPRESSED_LUMINANCE_ALPHA
GL_COMPRESSED_RGB
GL_COMPRESSED_RGBAAccepted by theinternalformatparameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.static intGL_COMPRESSED_TEXTURE_FORMATSAccepted by thevalueparameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.static intGL_CONSTANTAccepted by theparamsparameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepnameparameter value is SOURCE0_RGB, SOURCE1_RGB, SOURCE2_RGB, SOURCE0_ALPHA, SOURCE1_ALPHA, or SOURCE2_ALPHA.static intGL_DOT3_RGB
GL_DOT3_RGBAAccepted by theparamsparameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepnameparameter value is COMBINE_RGB_ARB.static intGL_INTERPOLATEAccepted by theparamsparameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepnameparameter value is COMBINE_RGB or COMBINE_ALPHA.static intGL_MAX_CUBE_MAP_TEXTURE_SIZE
GL_MAX_TEXTURE_UNITSAccepted by thepnameparameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static intGL_MULTISAMPLEAccepted by thecapparameter of Enable, Disable, and IsEnabled, and by thepnameparameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static intGL_MULTISAMPLE_BITAccepted by themaskparameter of PushAttrib.static intGL_NORMAL_MAPAccepted by theparamparameters of TexGend, TexGenf, and TexGeni whenpnameparameter is TEXTURE_GEN_MODE.static intGL_NUM_COMPRESSED_TEXTURE_FORMATSAccepted by thevalueparameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.static intGL_OPERAND0_ALPHA
GL_OPERAND0_RGB
GL_OPERAND1_ALPHA
GL_OPERAND1_RGB
GL_OPERAND2_ALPHA
GL_OPERAND2_RGBAccepted by thepnameparameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetargetparameter value is TEXTURE_ENV.static intGL_PREVIOUS
GL_PRIMARY_COLORAccepted by theparamsparameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepnameparameter value is SOURCE0_RGB, SOURCE1_RGB, SOURCE2_RGB, SOURCE0_ALPHA, SOURCE1_ALPHA, or SOURCE2_ALPHA.static intGL_PROXY_TEXTURE_CUBE_MAPAccepted by thetargetparameter of GetTexLevelParameteriv, GetTexLevelParameterfv, GetTexParameteriv, and TexImage2D.static intGL_REFLECTION_MAPAccepted by theparamparameters of TexGend, TexGenf, and TexGeni whenpnameparameter is TEXTURE_GEN_MODE.static intGL_RGB_SCALEAccepted by thepnameparameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetargetparameter value is TEXTURE_ENV.static intGL_SAMPLE_ALPHA_TO_COVERAGE
GL_SAMPLE_ALPHA_TO_ONEAccepted by thecapparameter of Enable, Disable, and IsEnabled, and by thepnameparameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static intGL_SAMPLE_BUFFERSAccepted by thepnameparameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static intGL_SAMPLE_COVERAGEAccepted by thecapparameter of Enable, Disable, and IsEnabled, and by thepnameparameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static intGL_SAMPLE_COVERAGE_INVERT
GL_SAMPLE_COVERAGE_VALUE
GL_SAMPLESAccepted by thepnameparameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static intGL_SOURCE0_ALPHA
GL_SOURCE0_RGB
GL_SOURCE1_ALPHA
GL_SOURCE1_RGB
GL_SOURCE2_ALPHA
GL_SOURCE2_RGBAccepted by thepnameparameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetargetparameter value is TEXTURE_ENV.static intGL_SUBTRACTAccepted by theparamsparameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepnameparameter value is COMBINE_RGB or COMBINE_ALPHA.static intGL_TEXTURE_BINDING_CUBE_MAPAccepted by thepnameparameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static intGL_TEXTURE_COMPRESSED
GL_TEXTURE_COMPRESSED_IMAGE_SIZEAccepted by thevalueparameter of GetTexLevelParameter.static intGL_TEXTURE_COMPRESSION_HINTAccepted by thetargetparameter of Hint and thevalueparameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.static intGL_TEXTURE_CUBE_MAPWhen thepnameparameter of TexGendv, TexGenfv, and TexGeniv is TEXTURE_GEN_MODE, then the arrayparamsmay also contain NORMAL_MAP or REFLECTION_MAP.static intGL_TEXTURE_CUBE_MAP_NEGATIVE_X
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
GL_TEXTURE_CUBE_MAP_POSITIVE_X
GL_TEXTURE_CUBE_MAP_POSITIVE_Y
GL_TEXTURE_CUBE_MAP_POSITIVE_ZAccepted by thetargetparameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.static intGL_TEXTURE0
GL_TEXTURE1
GL_TEXTURE10
GL_TEXTURE11
GL_TEXTURE12
GL_TEXTURE13
GL_TEXTURE14
GL_TEXTURE15
GL_TEXTURE16
GL_TEXTURE17
GL_TEXTURE18
GL_TEXTURE19
GL_TEXTURE2
GL_TEXTURE20
GL_TEXTURE21
GL_TEXTURE22
GL_TEXTURE23
GL_TEXTURE24
GL_TEXTURE25
GL_TEXTURE26
GL_TEXTURE27
GL_TEXTURE28
GL_TEXTURE29
GL_TEXTURE3
GL_TEXTURE30
GL_TEXTURE31
GL_TEXTURE4
GL_TEXTURE5
GL_TEXTURE6
GL_TEXTURE7
GL_TEXTURE8
GL_TEXTURE9Accepted by thetextureparameter of ActiveTexture and MultiTexCoord.static intGL_TRANSPOSE_COLOR_MATRIX
GL_TRANSPOSE_MODELVIEW_MATRIX
GL_TRANSPOSE_PROJECTION_MATRIX
GL_TRANSPOSE_TEXTURE_MATRIXAccepted by thepnameparameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.-
Fields inherited from class org.lwjgl.opengl.GL11
GL_2_BYTES, GL_2D, GL_3_BYTES, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, GL_4_BYTES, GL_4D_COLOR_TEXTURE, GL_ACCUM, GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_BUFFER_BIT, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ADD, GL_ALL_ATTRIB_BITS, GL_ALPHA, GL_ALPHA_BIAS, GL_ALPHA_BITS, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_ALPHA12, GL_ALPHA16, GL_ALPHA4, GL_ALPHA8, GL_ALWAYS, GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ATTRIB_STACK_DEPTH, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_BACK, GL_BACK_LEFT, GL_BACK_RIGHT, GL_BITMAP, GL_BITMAP_TOKEN, GL_BLEND, GL_BLEND_DST, GL_BLEND_SRC, GL_BLUE, GL_BLUE_BIAS, GL_BLUE_BITS, GL_BLUE_SCALE, GL_BYTE, GL_C3F_V3F, GL_C4F_N3F_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_CCW, GL_CLAMP, GL_CLEAR, GL_CLIENT_ALL_ATTRIB_BITS, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIENT_PIXEL_STORE_BIT, GL_CLIENT_VERTEX_ARRAY_BIT, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COEFF, GL_COLOR, GL_COLOR_ARRAY, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_INDEX, GL_COLOR_INDEXES, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_WRITEMASK, GL_COMPILE, GL_COMPILE_AND_EXECUTE, GL_CONSTANT_ATTENUATION, GL_COPY, GL_COPY_INVERTED, GL_COPY_PIXEL_TOKEN, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CURRENT_BIT, GL_CURRENT_COLOR, GL_CURRENT_INDEX, GL_CURRENT_NORMAL, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_TEXTURE_COORDS, GL_CW, GL_DECAL, GL_DECR, GL_DEPTH, GL_DEPTH_BIAS, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_SCALE, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DIFFUSE, GL_DITHER, GL_DOMAIN, GL_DONT_CARE, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_PIXEL_TOKEN, GL_DST_ALPHA, GL_DST_COLOR, GL_EDGE_FLAG, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_STRIDE, GL_EMISSION, GL_ENABLE_BIT, GL_EQUAL, GL_EQUIV, GL_EVAL_BIT, GL_EXP, GL_EXP2, GL_EXTENSIONS, GL_EYE_LINEAR, GL_EYE_PLANE, GL_FALSE, GL_FASTEST, GL_FEEDBACK, GL_FEEDBACK_BUFFER_POINTER, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_FILL, GL_FLAT, GL_FLOAT, GL_FOG, GL_FOG_BIT, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_INDEX, GL_FOG_MODE, GL_FOG_START, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_GEQUAL, GL_GREATER, GL_GREEN, GL_GREEN_BIAS, GL_GREEN_BITS, GL_GREEN_SCALE, GL_HINT_BIT, GL_INCR, GL_INDEX_ARRAY, GL_INDEX_ARRAY_POINTER, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_TYPE, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_LOGIC_OP, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_WRITEMASK, GL_INT, GL_INTENSITY, GL_INTENSITY12, GL_INTENSITY16, GL_INTENSITY4, GL_INTENSITY8, GL_INVALID_ENUM, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEFT, GL_LEQUAL, GL_LESS, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_TWO_SIDE, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LIGHTING_BIT, GL_LINE, GL_LINE_BIT, GL_LINE_LOOP, GL_LINE_RESET_TOKEN, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_STRIP, GL_LINE_TOKEN, GL_LINE_WIDTH, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LINEAR, GL_LINEAR_ATTENUATION, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LIST_BASE, GL_LIST_BIT, GL_LIST_INDEX, GL_LIST_MODE, GL_LOAD, GL_LOGIC_OP, GL_LOGIC_OP_MODE, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_LUMINANCE12, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE16, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE4, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MATRIX_MODE, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_MAX_CLIP_PLANES, GL_MAX_EVAL_ORDER, GL_MAX_LIGHTS, GL_MAX_LIST_NESTING, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_NAME_STACK_DEPTH, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_VIEWPORT_DIMS, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_MODELVIEW_STACK_DEPTH, GL_MODULATE, GL_MULT, GL_N3F_V3F, GL_NAME_STACK_DEPTH, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NONE, GL_NOOP, GL_NOR, GL_NORMAL_ARRAY, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_NORMALIZE, GL_NOTEQUAL, GL_OBJECT_LINEAR, GL_OBJECT_PLANE, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_ORDER, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SWAP_BYTES, GL_PASS_THROUGH_TOKEN, GL_PERSPECTIVE_CORRECTION_HINT, GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_MODE_BIT, GL_POINT, GL_POINT_BIT, GL_POINT_SIZE, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_RANGE, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_TOKEN, GL_POINTS, GL_POLYGON, GL_POLYGON_BIT, GL_POLYGON_MODE, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_OFFSET_UNITS, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_POLYGON_STIPPLE, GL_POLYGON_STIPPLE_BIT, GL_POLYGON_TOKEN, GL_POSITION, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_PROJECTION_STACK_DEPTH, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_Q, GL_QUAD_STRIP, GL_QUADRATIC_ATTENUATION, GL_QUADS, GL_R, GL_R3_G3_B2, GL_READ_BUFFER, GL_RED, GL_RED_BIAS, GL_RED_BITS, GL_RED_SCALE, GL_RENDER, GL_RENDER_MODE, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RETURN, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB12, GL_RGB16, GL_RGB4, GL_RGB5, GL_RGB5_A1, GL_RGB8, GL_RGBA, GL_RGBA_MODE, GL_RGBA12, GL_RGBA16, GL_RGBA2, GL_RGBA4, GL_RGBA8, GL_RIGHT, GL_S, GL_SCISSOR_BIT, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SELECT, GL_SELECTION_BUFFER_POINTER, GL_SELECTION_BUFFER_SIZE, GL_SET, GL_SHADE_MODEL, GL_SHININESS, GL_SHORT, GL_SMOOTH, GL_SPECULAR, GL_SPHERE_MAP, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STENCIL, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_STEREO, GL_SUBPIXEL_BITS, GL_T, GL_T2F_C3F_V3F, GL_T2F_C4F_N3F_V3F, GL_T2F_C4UB_V3F, GL_T2F_N3F_V3F, GL_T2F_V3F, GL_T4F_C4F_N3F_V4F, GL_T4F_V4F, GL_TEXTURE, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BIT, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPONENTS, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MATRIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_STACK_DEPTH, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TRANSFORM_BIT, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_V2F, GL_V3F, GL_VENDOR, GL_VERSION, GL_VERTEX_ARRAY, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_VIEWPORT, GL_VIEWPORT_BIT, GL_XOR, GL_ZERO, GL_ZOOM_X, GL_ZOOM_Y
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Fields inherited from class org.lwjgl.opengl.GL12
GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_BGR, GL_BGRA, GL_CLAMP_TO_EDGE, GL_LIGHT_MODEL_COLOR_CONTROL, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_IMAGES, GL_PROXY_TEXTURE_3D, GL_RESCALE_NORMAL, GL_SEPARATE_SPECULAR_COLOR, GL_SINGLE_COLOR, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SMOOTH_POINT_SIZE_RANGE, GL_TEXTURE_3D, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BINDING_3D, GL_TEXTURE_DEPTH, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, GL_TEXTURE_WRAP_R, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_IMAGES, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static voidglActiveTexture(int texture)Selects which texture unit subsequent texture state calls will affect.static voidglClientActiveTexture(int texture)Selects the vertex array client state parameters to be modified by the TexCoordPointer command and the array affected by EnableClientState and DisableClientState with parameter TEXTURE_COORD_ARRAY.static voidglCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, long data)Specifies a one-dimensional texture image in a compressed format.static voidglCompressedTexImage1D(int target, int level, int internalformat, int width, int border, java.nio.ByteBuffer data)Specifies a one-dimensional texture image in a compressed format.static voidglCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data)Specifies a two-dimensional texture image in a compressed format.static voidglCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, java.nio.ByteBuffer data)Specifies a two-dimensional texture image in a compressed format.static voidglCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)Specifies a three-dimensional texture image in a compressed format.static voidglCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, java.nio.ByteBuffer data)Specifies a three-dimensional texture image in a compressed format.static voidglCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, long data)Respecifies only a subregion of an existing 1D texel array, with incoming data stored in a specific compressed image format.static voidglCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, java.nio.ByteBuffer data)Respecifies only a subregion of an existing 1D texel array, with incoming data stored in a specific compressed image format.static voidglCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data)Respecifies only a rectangular subregion of an existing 2D texel array, with incoming data stored in a specific compressed image format.static voidglCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, java.nio.ByteBuffer data)Respecifies only a rectangular subregion of an existing 2D texel array, with incoming data stored in a specific compressed image format.static voidglCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)Respecifies only a cubic subregion of an existing 3D texel array, with incoming data stored in a specific compressed image format.static voidglCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, java.nio.ByteBuffer data)Respecifies only a cubic subregion of an existing 3D texel array, with incoming data stored in a specific compressed image format.static voidglGetCompressedTexImage(int target, int level, long pixels)Returns a compressed texture image.static voidglGetCompressedTexImage(int target, int level, java.nio.ByteBuffer pixels)Returns a compressed texture image.static voidglLoadTransposeMatrixd(double[] m)Array version of:LoadTransposeMatrixdstatic voidglLoadTransposeMatrixd(java.nio.DoubleBuffer m)Double version ofLoadTransposeMatrixf.static voidglLoadTransposeMatrixf(float[] m)Array version of:LoadTransposeMatrixfstatic voidglLoadTransposeMatrixf(java.nio.FloatBuffer m)Sets the current matrix to a 4 × 4 matrix in row-major order.static voidglMultiTexCoord1d(int texture, double s)Double version ofMultiTexCoord1f.static voidglMultiTexCoord1dv(int texture, double[] v)Array version of:MultiTexCoord1dvstatic voidglMultiTexCoord1dv(int texture, java.nio.DoubleBuffer v)Pointer version ofMultiTexCoord1d.static voidglMultiTexCoord1f(int texture, float s)Sets the current one-dimensional texture coordinate for the specified texture coordinate set.static voidglMultiTexCoord1fv(int texture, float[] v)Array version of:MultiTexCoord1fvstatic voidglMultiTexCoord1fv(int texture, java.nio.FloatBuffer v)Pointer version ofMultiTexCoord1f.static voidglMultiTexCoord1i(int texture, int s)Integer version ofMultiTexCoord1f.static voidglMultiTexCoord1iv(int texture, int[] v)Array version of:MultiTexCoord1ivstatic voidglMultiTexCoord1iv(int texture, java.nio.IntBuffer v)Pointer version ofMultiTexCoord1i.static voidglMultiTexCoord1s(int texture, short s)Short version ofMultiTexCoord1f.static voidglMultiTexCoord1sv(int texture, short[] v)Array version of:MultiTexCoord1svstatic voidglMultiTexCoord1sv(int texture, java.nio.ShortBuffer v)Pointer version ofMultiTexCoord1s.static voidglMultiTexCoord2d(int texture, double s, double t)Double version ofMultiTexCoord2f.static voidglMultiTexCoord2dv(int texture, double[] v)Array version of:MultiTexCoord2dvstatic voidglMultiTexCoord2dv(int texture, java.nio.DoubleBuffer v)Pointer version ofMultiTexCoord2d.static voidglMultiTexCoord2f(int texture, float s, float t)Sets the current two-dimensional texture coordinate for the specified texture coordinate set.static voidglMultiTexCoord2fv(int texture, float[] v)Array version of:MultiTexCoord2fvstatic voidglMultiTexCoord2fv(int texture, java.nio.FloatBuffer v)Pointer version ofMultiTexCoord2f.static voidglMultiTexCoord2i(int texture, int s, int t)Integer version ofMultiTexCoord2f.static voidglMultiTexCoord2iv(int texture, int[] v)Array version of:MultiTexCoord2ivstatic voidglMultiTexCoord2iv(int texture, java.nio.IntBuffer v)Pointer version ofMultiTexCoord2i.static voidglMultiTexCoord2s(int texture, short s, short t)Short version ofMultiTexCoord2f.static voidglMultiTexCoord2sv(int texture, short[] v)Array version of:MultiTexCoord2svstatic voidglMultiTexCoord2sv(int texture, java.nio.ShortBuffer v)Pointer version ofMultiTexCoord2s.static voidglMultiTexCoord3d(int texture, double s, double t, double r)Double version ofMultiTexCoord3f.static voidglMultiTexCoord3dv(int texture, double[] v)Array version of:MultiTexCoord3dvstatic voidglMultiTexCoord3dv(int texture, java.nio.DoubleBuffer v)Pointer version ofMultiTexCoord3d.static voidglMultiTexCoord3f(int texture, float s, float t, float r)Sets the current three-dimensional texture coordinate for the specified texture coordinate set.static voidglMultiTexCoord3fv(int texture, float[] v)Array version of:MultiTexCoord3fvstatic voidglMultiTexCoord3fv(int texture, java.nio.FloatBuffer v)Pointer version ofMultiTexCoord3f.static voidglMultiTexCoord3i(int texture, int s, int t, int r)Integer version ofMultiTexCoord3f.static voidglMultiTexCoord3iv(int texture, int[] v)Array version of:MultiTexCoord3ivstatic voidglMultiTexCoord3iv(int texture, java.nio.IntBuffer v)Pointer version ofMultiTexCoord3i.static voidglMultiTexCoord3s(int texture, short s, short t, short r)Short version ofMultiTexCoord3f.static voidglMultiTexCoord3sv(int texture, short[] v)Array version of:MultiTexCoord3svstatic voidglMultiTexCoord3sv(int texture, java.nio.ShortBuffer v)Pointer version ofMultiTexCoord3s.static voidglMultiTexCoord4d(int texture, double s, double t, double r, double q)Double version ofMultiTexCoord4f.static voidglMultiTexCoord4dv(int texture, double[] v)Array version of:MultiTexCoord4dvstatic voidglMultiTexCoord4dv(int texture, java.nio.DoubleBuffer v)Pointer version ofMultiTexCoord4d.static voidglMultiTexCoord4f(int texture, float s, float t, float r, float q)Sets the current four-dimensional texture coordinate for the specified texture coordinate set.static voidglMultiTexCoord4fv(int texture, float[] v)Array version of:MultiTexCoord4fvstatic voidglMultiTexCoord4fv(int texture, java.nio.FloatBuffer v)Pointer version ofMultiTexCoord4f.static voidglMultiTexCoord4i(int texture, int s, int t, int r, int q)Integer version ofMultiTexCoord4f.static voidglMultiTexCoord4iv(int texture, int[] v)Array version of:MultiTexCoord4ivstatic voidglMultiTexCoord4iv(int texture, java.nio.IntBuffer v)Pointer version ofMultiTexCoord4i.static voidglMultiTexCoord4s(int texture, short s, short t, short r, short q)Short version ofMultiTexCoord4f.static voidglMultiTexCoord4sv(int texture, short[] v)Array version of:MultiTexCoord4svstatic voidglMultiTexCoord4sv(int texture, java.nio.ShortBuffer v)Pointer version ofMultiTexCoord4s.static voidglMultTransposeMatrixd(double[] m)Array version of:MultTransposeMatrixdstatic voidglMultTransposeMatrixd(java.nio.DoubleBuffer m)Double version ofMultTransposeMatrixf.static voidglMultTransposeMatrixf(float[] m)Array version of:MultTransposeMatrixfstatic voidglMultTransposeMatrixf(java.nio.FloatBuffer m)Multiplies the current matrix with a 4 × 4 matrix in row-major order.static voidglSampleCoverage(float value, boolean invert)Specifies multisample coverage parameters.static voidnglCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, long data)Unsafe version of:CompressedTexImage1Dstatic voidnglCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data)Unsafe version of:CompressedTexImage2Dstatic voidnglCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)Unsafe version of:CompressedTexImage3Dstatic voidnglCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, long data)Unsafe version of:CompressedTexSubImage1Dstatic voidnglCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data)Unsafe version of:CompressedTexSubImage2Dstatic voidnglCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)Unsafe version of:CompressedTexSubImage3Dstatic voidnglGetCompressedTexImage(int target, int level, long pixels)Unsafe version of:GetCompressedTexImagestatic voidnglLoadTransposeMatrixd(long m)Unsafe version of:LoadTransposeMatrixdstatic voidnglLoadTransposeMatrixf(long m)Unsafe version of:LoadTransposeMatrixfstatic voidnglMultiTexCoord1dv(int texture, long v)Unsafe version of:MultiTexCoord1dvstatic voidnglMultiTexCoord1fv(int texture, long v)Unsafe version of:MultiTexCoord1fvstatic voidnglMultiTexCoord1iv(int texture, long v)Unsafe version of:MultiTexCoord1ivstatic voidnglMultiTexCoord1sv(int texture, long v)Unsafe version of:MultiTexCoord1svstatic voidnglMultiTexCoord2dv(int texture, long v)Unsafe version of:MultiTexCoord2dvstatic voidnglMultiTexCoord2fv(int texture, long v)Unsafe version of:MultiTexCoord2fvstatic voidnglMultiTexCoord2iv(int texture, long v)Unsafe version of:MultiTexCoord2ivstatic voidnglMultiTexCoord2sv(int texture, long v)Unsafe version of:MultiTexCoord2svstatic voidnglMultiTexCoord3dv(int texture, long v)Unsafe version of:MultiTexCoord3dvstatic voidnglMultiTexCoord3fv(int texture, long v)Unsafe version of:MultiTexCoord3fvstatic voidnglMultiTexCoord3iv(int texture, long v)Unsafe version of:MultiTexCoord3ivstatic voidnglMultiTexCoord3sv(int texture, long v)Unsafe version of:MultiTexCoord3svstatic voidnglMultiTexCoord4dv(int texture, long v)Unsafe version of:MultiTexCoord4dvstatic voidnglMultiTexCoord4fv(int texture, long v)Unsafe version of:MultiTexCoord4fvstatic voidnglMultiTexCoord4iv(int texture, long v)Unsafe version of:MultiTexCoord4ivstatic voidnglMultiTexCoord4sv(int texture, long v)Unsafe version of:MultiTexCoord4svstatic voidnglMultTransposeMatrixd(long m)Unsafe version of:MultTransposeMatrixdstatic voidnglMultTransposeMatrixf(long m)Unsafe version of:MultTransposeMatrixf-
Methods inherited from class org.lwjgl.opengl.GL11
glAccum, glAlphaFunc, glAreTexturesResident, glAreTexturesResident, glAreTexturesResident, glArrayElement, glBegin, glBindTexture, glBitmap, glBitmap, glBlendFunc, glCallList, glCallLists, glCallLists, glCallLists, glCallLists, glClear, glClearAccum, glClearColor, glClearDepth, glClearIndex, glClearStencil, glClipPlane, glClipPlane, glColor3b, glColor3bv, glColor3d, glColor3dv, glColor3dv, glColor3f, glColor3fv, glColor3fv, glColor3i, glColor3iv, glColor3iv, glColor3s, glColor3sv, glColor3sv, glColor3ub, glColor3ubv, glColor3ui, glColor3uiv, glColor3uiv, glColor3us, glColor3usv, glColor3usv, glColor4b, glColor4bv, glColor4d, glColor4dv, glColor4dv, glColor4f, glColor4fv, glColor4fv, glColor4i, glColor4iv, glColor4iv, glColor4s, glColor4sv, glColor4sv, glColor4ub, glColor4ubv, glColor4ui, glColor4uiv, glColor4uiv, glColor4us, glColor4usv, glColor4usv, glColorMask, glColorMaterial, glColorPointer, glColorPointer, glColorPointer, glColorPointer, glColorPointer, glCopyPixels, glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D, glCopyTexSubImage2D, glCullFace, glDeleteLists, glDeleteTextures, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDepthRange, glDisable, glDisableClientState, glDrawArrays, glDrawBuffer, glDrawElements, glDrawElements, glDrawElements, glDrawElements, glDrawElements, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glEdgeFlag, glEdgeFlagPointer, glEdgeFlagPointer, glEdgeFlagv, glEnable, glEnableClientState, glEnd, glEndList, glEvalCoord1d, glEvalCoord1dv, glEvalCoord1dv, glEvalCoord1f, glEvalCoord1fv, glEvalCoord1fv, glEvalCoord2d, glEvalCoord2dv, glEvalCoord2dv, glEvalCoord2f, glEvalCoord2fv, glEvalCoord2fv, glEvalMesh1, glEvalMesh2, glEvalPoint1, glEvalPoint2, glFeedbackBuffer, glFeedbackBuffer, glFinish, glFlush, glFogf, glFogfv, glFogfv, glFogi, glFogiv, glFogiv, glFrontFace, glFrustum, glGenLists, glGenTextures, glGenTextures, glGenTextures, glGetBoolean, glGetBooleanv, glGetClipPlane, glGetClipPlane, glGetDouble, glGetDoublev, glGetDoublev, glGetError, glGetFloat, glGetFloatv, glGetFloatv, glGetInteger, glGetIntegerv, glGetIntegerv, glGetLightf, glGetLightfv, glGetLightfv, glGetLighti, glGetLightiv, glGetLightiv, glGetMapd, glGetMapdv, glGetMapdv, glGetMapf, glGetMapfv, glGetMapfv, glGetMapi, glGetMapiv, glGetMapiv, glGetMaterialfv, glGetMaterialfv, glGetMaterialiv, glGetMaterialiv, glGetPixelMapfv, glGetPixelMapfv, glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapuiv, glGetPixelMapuiv, glGetPixelMapusv, glGetPixelMapusv, glGetPixelMapusv, glGetPointer, glGetPointerv, glGetPolygonStipple, glGetPolygonStipple, glGetString, glGetTexEnvf, glGetTexEnvfv, glGetTexEnvfv, glGetTexEnvi, glGetTexEnviv, glGetTexEnviv, glGetTexGend, glGetTexGendv, glGetTexGendv, glGetTexGenf, glGetTexGenfv, glGetTexGenfv, glGetTexGeni, glGetTexGeniv, glGetTexGeniv, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexLevelParameterf, glGetTexLevelParameterfv, glGetTexLevelParameterfv, glGetTexLevelParameteri, glGetTexLevelParameteriv, glGetTexLevelParameteriv, glGetTexParameterf, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteri, glGetTexParameteriv, glGetTexParameteriv, glHint, glIndexd, glIndexdv, glIndexdv, glIndexf, glIndexfv, glIndexfv, glIndexi, glIndexiv, glIndexiv, glIndexMask, glIndexPointer, glIndexPointer, glIndexPointer, glIndexPointer, glIndexPointer, glIndexs, glIndexsv, glIndexsv, glIndexub, glIndexubv, glInitNames, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glIsEnabled, glIsList, glIsTexture, glLightf, glLightfv, glLightfv, glLighti, glLightiv, glLightiv, glLightModelf, glLightModelfv, glLightModelfv, glLightModeli, glLightModeliv, glLightModeliv, glLineStipple, glLineWidth, glListBase, glLoadIdentity, glLoadMatrixd, glLoadMatrixd, glLoadMatrixf, glLoadMatrixf, glLoadName, glLogicOp, glMap1d, glMap1d, glMap1f, glMap1f, glMap2d, glMap2d, glMap2f, glMap2f, glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f, glMaterialf, glMaterialfv, glMaterialfv, glMateriali, glMaterialiv, glMaterialiv, glMatrixMode, glMultMatrixd, glMultMatrixd, glMultMatrixf, glMultMatrixf, glNewList, glNormal3b, glNormal3bv, glNormal3d, glNormal3dv, glNormal3dv, glNormal3f, glNormal3fv, glNormal3fv, glNormal3i, glNormal3iv, glNormal3iv, glNormal3s, glNormal3sv, glNormal3sv, glNormalPointer, glNormalPointer, glNormalPointer, glNormalPointer, glNormalPointer, glOrtho, glPassThrough, glPixelMapfv, glPixelMapfv, glPixelMapfv, glPixelMapuiv, glPixelMapuiv, glPixelMapuiv, glPixelMapusv, glPixelMapusv, glPixelMapusv, glPixelStoref, glPixelStorei, glPixelTransferf, glPixelTransferi, glPixelZoom, glPointSize, glPolygonMode, glPolygonOffset, glPolygonStipple, glPolygonStipple, glPopAttrib, glPopClientAttrib, glPopMatrix, glPopName, glPrioritizeTextures, glPrioritizeTextures, glPushAttrib, glPushClientAttrib, glPushMatrix, glPushName, glRasterPos2d, glRasterPos2dv, glRasterPos2dv, glRasterPos2f, glRasterPos2fv, glRasterPos2fv, glRasterPos2i, glRasterPos2iv, glRasterPos2iv, glRasterPos2s, glRasterPos2sv, glRasterPos2sv, glRasterPos3d, glRasterPos3dv, glRasterPos3dv, glRasterPos3f, glRasterPos3fv, glRasterPos3fv, glRasterPos3i, glRasterPos3iv, glRasterPos3iv, glRasterPos3s, glRasterPos3sv, glRasterPos3sv, glRasterPos4d, glRasterPos4dv, glRasterPos4dv, glRasterPos4f, glRasterPos4fv, glRasterPos4fv, glRasterPos4i, glRasterPos4iv, glRasterPos4iv, glRasterPos4s, glRasterPos4sv, glRasterPos4sv, glReadBuffer, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glRectd, glRectdv, glRectdv, glRectf, glRectfv, glRectfv, glRecti, glRectiv, glRectiv, glRects, glRectsv, glRectsv, glRenderMode, glRotated, glRotatef, glScaled, glScalef, glScissor, glSelectBuffer, glSelectBuffer, glShadeModel, glStencilFunc, glStencilMask, glStencilOp, glTexCoord1d, glTexCoord1dv, glTexCoord1dv, glTexCoord1f, glTexCoord1fv, glTexCoord1fv, glTexCoord1i, glTexCoord1iv, glTexCoord1iv, glTexCoord1s, glTexCoord1sv, glTexCoord1sv, glTexCoord2d, glTexCoord2dv, glTexCoord2dv, glTexCoord2f, glTexCoord2fv, glTexCoord2fv, glTexCoord2i, glTexCoord2iv, glTexCoord2iv, glTexCoord2s, glTexCoord2sv, glTexCoord2sv, glTexCoord3d, glTexCoord3dv, glTexCoord3dv, glTexCoord3f, glTexCoord3fv, glTexCoord3fv, glTexCoord3i, glTexCoord3iv, glTexCoord3iv, glTexCoord3s, glTexCoord3sv, glTexCoord3sv, glTexCoord4d, glTexCoord4dv, glTexCoord4dv, glTexCoord4f, glTexCoord4fv, glTexCoord4fv, glTexCoord4i, glTexCoord4iv, glTexCoord4iv, glTexCoord4s, glTexCoord4sv, glTexCoord4sv, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glTexEnvf, glTexEnvfv, glTexEnvfv, glTexEnvi, glTexEnviv, glTexEnviv, glTexGend, glTexGendv, glTexGendv, glTexGenf, glTexGenfv, glTexGenfv, glTexGeni, glTexGeniv, glTexGeniv, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTranslated, glTranslatef, glVertex2d, glVertex2dv, glVertex2dv, glVertex2f, glVertex2fv, glVertex2fv, glVertex2i, glVertex2iv, glVertex2iv, glVertex2s, glVertex2sv, glVertex2sv, glVertex3d, glVertex3dv, glVertex3dv, glVertex3f, glVertex3fv, glVertex3fv, glVertex3i, glVertex3iv, glVertex3iv, glVertex3s, glVertex3sv, glVertex3sv, glVertex4d, glVertex4dv, glVertex4dv, glVertex4f, glVertex4fv, glVertex4fv, glVertex4i, glVertex4iv, glVertex4iv, glVertex4s, glVertex4sv, glVertex4sv, glVertexPointer, glVertexPointer, glVertexPointer, glVertexPointer, glVertexPointer, glViewport, nglAreTexturesResident, nglBitmap, nglCallLists, nglClipPlane, nglColor3bv, nglColor3dv, nglColor3fv, nglColor3iv, nglColor3sv, nglColor3ubv, nglColor3uiv, nglColor3usv, nglColor4bv, nglColor4dv, nglColor4fv, nglColor4iv, nglColor4sv, nglColor4ubv, nglColor4uiv, nglColor4usv, nglColorPointer, nglDeleteTextures, nglDrawElements, nglDrawPixels, nglEdgeFlagPointer, nglEdgeFlagv, nglEvalCoord1dv, nglEvalCoord1fv, nglEvalCoord2dv, nglEvalCoord2fv, nglFeedbackBuffer, nglFogfv, nglFogiv, nglGenTextures, nglGetBooleanv, nglGetClipPlane, nglGetDoublev, nglGetFloatv, nglGetIntegerv, nglGetLightfv, nglGetLightiv, nglGetMapdv, nglGetMapfv, nglGetMapiv, nglGetMaterialfv, nglGetMaterialiv, nglGetPixelMapfv, nglGetPixelMapuiv, nglGetPixelMapusv, nglGetPointerv, nglGetPolygonStipple, nglGetString, nglGetTexEnvfv, nglGetTexEnviv, nglGetTexGendv, nglGetTexGenfv, nglGetTexGeniv, nglGetTexImage, nglGetTexLevelParameterfv, nglGetTexLevelParameteriv, nglGetTexParameterfv, nglGetTexParameteriv, nglIndexdv, nglIndexfv, nglIndexiv, nglIndexPointer, nglIndexsv, nglIndexubv, nglInterleavedArrays, nglLightfv, nglLightiv, nglLightModelfv, nglLightModeliv, nglLoadMatrixd, nglLoadMatrixf, nglMap1d, nglMap1f, nglMap2d, nglMap2f, nglMaterialfv, nglMaterialiv, nglMultMatrixd, nglMultMatrixf, nglNormal3bv, nglNormal3dv, nglNormal3fv, nglNormal3iv, nglNormal3sv, nglNormalPointer, nglPixelMapfv, nglPixelMapuiv, nglPixelMapusv, nglPolygonStipple, nglPrioritizeTextures, nglRasterPos2dv, nglRasterPos2fv, nglRasterPos2iv, nglRasterPos2sv, nglRasterPos3dv, nglRasterPos3fv, nglRasterPos3iv, nglRasterPos3sv, nglRasterPos4dv, nglRasterPos4fv, nglRasterPos4iv, nglRasterPos4sv, nglReadPixels, nglRectdv, nglRectfv, nglRectiv, nglRectsv, nglSelectBuffer, nglTexCoord1dv, nglTexCoord1fv, nglTexCoord1iv, nglTexCoord1sv, nglTexCoord2dv, nglTexCoord2fv, nglTexCoord2iv, nglTexCoord2sv, nglTexCoord3dv, nglTexCoord3fv, nglTexCoord3iv, nglTexCoord3sv, nglTexCoord4dv, nglTexCoord4fv, nglTexCoord4iv, nglTexCoord4sv, nglTexCoordPointer, nglTexEnvfv, nglTexEnviv, nglTexGendv, nglTexGenfv, nglTexGeniv, nglTexImage1D, nglTexImage2D, nglTexParameterfv, nglTexParameteriv, nglTexSubImage1D, nglTexSubImage2D, nglVertex2dv, nglVertex2fv, nglVertex2iv, nglVertex2sv, nglVertex3dv, nglVertex3fv, nglVertex3iv, nglVertex3sv, nglVertex4dv, nglVertex4fv, nglVertex4iv, nglVertex4sv, nglVertexPointer
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Methods inherited from class org.lwjgl.opengl.GL12
glCopyTexSubImage3D, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, nglDrawRangeElements, nglTexImage3D, nglTexSubImage3D
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Field Detail
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GL_COMPRESSED_ALPHA, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA
Accepted by theinternalformatparameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.
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GL_TEXTURE_COMPRESSION_HINT
Accepted by thetargetparameter of Hint and thevalueparameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.
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GL_TEXTURE_COMPRESSED_IMAGE_SIZE, GL_TEXTURE_COMPRESSED
Accepted by thevalueparameter of GetTexLevelParameter.
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GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS
Accepted by thevalueparameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.
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GL_NORMAL_MAP, GL_REFLECTION_MAP
Accepted by theparamparameters of TexGend, TexGenf, and TexGeni whenpnameparameter is TEXTURE_GEN_MODE.
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GL_TEXTURE_CUBE_MAP
When thepnameparameter of TexGendv, TexGenfv, and TexGeniv is TEXTURE_GEN_MODE, then the arrayparamsmay also contain NORMAL_MAP or REFLECTION_MAP. Accepted by thecapparameter of Enable, Disable, IsEnabled, and by thepnameparameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev, and by thetargetparameter of BindTexture, GetTexParameterfv, GetTexParameteriv, TexParameterf, TexParameteri, TexParameterfv, and TexParameteriv.
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GL_TEXTURE_BINDING_CUBE_MAP
Accepted by thepnameparameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.
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GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
Accepted by thetargetparameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.
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GL_PROXY_TEXTURE_CUBE_MAP
Accepted by thetargetparameter of GetTexLevelParameteriv, GetTexLevelParameterfv, GetTexParameteriv, and TexImage2D.
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GL_MAX_CUBE_MAP_TEXTURE_SIZE
Accepted by thepnameparameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.
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GL_MULTISAMPLE, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_COVERAGE
Accepted by thecapparameter of Enable, Disable, and IsEnabled, and by thepnameparameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.
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GL_MULTISAMPLE_BIT
Accepted by themaskparameter of PushAttrib.
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GL_SAMPLE_BUFFERS, GL_SAMPLES, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLE_COVERAGE_INVERT
Accepted by thepnameparameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.
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GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE2, GL_TEXTURE3, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE30, GL_TEXTURE31
Accepted by thetextureparameter of ActiveTexture and MultiTexCoord.
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GL_ACTIVE_TEXTURE, GL_CLIENT_ACTIVE_TEXTURE, GL_MAX_TEXTURE_UNITS
Accepted by thepnameparameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.
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GL_COMBINE
Accepted by theparamsparameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepnameparameter value is TEXTURE_ENV_MODE.
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GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SOURCE0_RGB, GL_SOURCE1_RGB, GL_SOURCE2_RGB, GL_SOURCE0_ALPHA, GL_SOURCE1_ALPHA, GL_SOURCE2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE
Accepted by thepnameparameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thetargetparameter value is TEXTURE_ENV.
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GL_ADD_SIGNED, GL_INTERPOLATE, GL_SUBTRACT
Accepted by theparamsparameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepnameparameter value is COMBINE_RGB or COMBINE_ALPHA.
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GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS
Accepted by theparamsparameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepnameparameter value is SOURCE0_RGB, SOURCE1_RGB, SOURCE2_RGB, SOURCE0_ALPHA, SOURCE1_ALPHA, or SOURCE2_ALPHA.
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GL_DOT3_RGB, GL_DOT3_RGBA
Accepted by theparamsparameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when thepnameparameter value is COMBINE_RGB_ARB.
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GL_CLAMP_TO_BORDER
Accepted by theparamparameter of TexParameteri and TexParameterf, and by theparamsparameter of TexParameteriv and TexParameterfv, when theirpnameparameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or TEXTURE_WRAP_R.
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GL_TRANSPOSE_MODELVIEW_MATRIX, GL_TRANSPOSE_PROJECTION_MATRIX, GL_TRANSPOSE_TEXTURE_MATRIX, GL_TRANSPOSE_COLOR_MATRIX
Accepted by thepnameparameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.
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Method Detail
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nglCompressedTexImage3D
public static void nglCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data)Unsafe version of:CompressedTexImage3D- Parameters:
imageSize- the number of unsigned bytes of image data starting at the address specified bydata
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glCompressedTexImage3D
public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, @Nullable long data)Specifies a three-dimensional texture image in a compressed format.- Parameters:
target- the target texture. One of:TEXTURE_3DTEXTURE_2D_ARRAYTEXTURE_CUBE_MAP_ARRAYPROXY_TEXTURE_3DPROXY_TEXTURE_2D_ARRAYPROXY_TEXTURE_CUBE_MAP_ARRAYlevel- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat- the format of the compressed image data. One of:width- the width of the texture imageheight- the height of the texture imagedepth- the depth of the texture imageborder- must be 0imageSize- the number of unsigned bytes of image data starting at the address specified bydatadata- a pointer to the compressed image data- See Also:
- Reference Page
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glCompressedTexImage3D
public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, @Nullable java.nio.ByteBuffer data)Specifies a three-dimensional texture image in a compressed format.- Parameters:
target- the target texture. One of:TEXTURE_3DTEXTURE_2D_ARRAYTEXTURE_CUBE_MAP_ARRAYPROXY_TEXTURE_3DPROXY_TEXTURE_2D_ARRAYPROXY_TEXTURE_CUBE_MAP_ARRAYlevel- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat- the format of the compressed image data. One of:width- the width of the texture imageheight- the height of the texture imagedepth- the depth of the texture imageborder- must be 0data- a pointer to the compressed image data- See Also:
- Reference Page
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nglCompressedTexImage2D
public static void nglCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data)Unsafe version of:CompressedTexImage2D- Parameters:
imageSize- the number of unsigned bytes of image data starting at the address specified bydata
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glCompressedTexImage2D
public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, @Nullable long data)Specifies a two-dimensional texture image in a compressed format.- Parameters:
target- the target texture. One of:TEXTURE_2DTEXTURE_1D_ARRAYTEXTURE_RECTANGLETEXTURE_CUBE_MAPPROXY_TEXTURE_2DPROXY_TEXTURE_1D_ARRAYPROXY_TEXTURE_RECTANGLEPROXY_TEXTURE_CUBE_MAPlevel- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat- the format of the compressed image data. One of:width- the width of the texture imageheight- the height of the texture imageborder- must be 0imageSize- the number of unsigned bytes of image data starting at the address specified bydatadata- a pointer to the compressed image data- See Also:
- Reference Page
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glCompressedTexImage2D
public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, @Nullable java.nio.ByteBuffer data)Specifies a two-dimensional texture image in a compressed format.- Parameters:
target- the target texture. One of:TEXTURE_2DTEXTURE_1D_ARRAYTEXTURE_RECTANGLETEXTURE_CUBE_MAPPROXY_TEXTURE_2DPROXY_TEXTURE_1D_ARRAYPROXY_TEXTURE_RECTANGLEPROXY_TEXTURE_CUBE_MAPlevel- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat- the format of the compressed image data. One of:width- the width of the texture imageheight- the height of the texture imageborder- must be 0data- a pointer to the compressed image data- See Also:
- Reference Page
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nglCompressedTexImage1D
public static void nglCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, long data)Unsafe version of:CompressedTexImage1D- Parameters:
imageSize- the number of unsigned bytes of image data starting at the address specified bydata
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glCompressedTexImage1D
public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, @Nullable long data)Specifies a one-dimensional texture image in a compressed format.- Parameters:
target- the target texture. One of:TEXTURE_1DPROXY_TEXTURE_1Dlevel- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat- the format of the compressed image data. One of:width- the width of the texture imageborder- must be 0imageSize- the number of unsigned bytes of image data starting at the address specified bydatadata- a pointer to the compressed image data- See Also:
- Reference Page
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glCompressedTexImage1D
public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, @Nullable java.nio.ByteBuffer data)Specifies a one-dimensional texture image in a compressed format.- Parameters:
target- the target texture. One of:TEXTURE_1DPROXY_TEXTURE_1Dlevel- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat- the format of the compressed image data. One of:width- the width of the texture imageborder- must be 0data- a pointer to the compressed image data- See Also:
- Reference Page
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nglCompressedTexSubImage3D
public static void nglCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)Unsafe version of:CompressedTexSubImage3D- Parameters:
imageSize- the number of unsigned bytes of image data starting at the address specified bydata
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glCompressedTexSubImage3D
public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data)Respecifies only a cubic subregion of an existing 3D texel array, with incoming data stored in a specific compressed image format.- Parameters:
target- the target texture. One of:TEXTURE_3DTEXTURE_2D_ARRAYTEXTURE_CUBE_MAP_ARRAYlevel- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset- a texel offset in the x direction within the texture arrayyoffset- a texel offset in the y direction within the texture arrayzoffset- a texel offset in the z direction within the texture arraywidth- the width of the texture subimageheight- the height of the texture subimagedepth- the depth of the texture subimageformat- the format of the compressed image data stored at addressdata. One of:imageSize- the number of unsigned bytes of image data starting at the address specified bydatadata- a pointer to the compressed image data- See Also:
- Reference Page
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glCompressedTexSubImage3D
public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, java.nio.ByteBuffer data)Respecifies only a cubic subregion of an existing 3D texel array, with incoming data stored in a specific compressed image format.- Parameters:
target- the target texture. One of:TEXTURE_3DTEXTURE_2D_ARRAYTEXTURE_CUBE_MAP_ARRAYlevel- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset- a texel offset in the x direction within the texture arrayyoffset- a texel offset in the y direction within the texture arrayzoffset- a texel offset in the z direction within the texture arraywidth- the width of the texture subimageheight- the height of the texture subimagedepth- the depth of the texture subimageformat- the format of the compressed image data stored at addressdata. One of:data- a pointer to the compressed image data- See Also:
- Reference Page
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nglCompressedTexSubImage2D
public static void nglCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data)Unsafe version of:CompressedTexSubImage2D- Parameters:
imageSize- the number of unsigned bytes of image data starting at the address specified bydata
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glCompressedTexSubImage2D
public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data)Respecifies only a rectangular subregion of an existing 2D texel array, with incoming data stored in a specific compressed image format.- Parameters:
target- the target texture. One of:TEXTURE_2DTEXTURE_1D_ARRAYTEXTURE_RECTANGLETEXTURE_CUBE_MAPlevel- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset- a texel offset in the x direction within the texture arrayyoffset- a texel offset in the y direction within the texture arraywidth- the width of the texture subimageheight- the height of the texture subimageformat- the format of the compressed image data stored at addressdata. One of:imageSize- the number of unsigned bytes of image data starting at the address specified bydatadata- a pointer to the compressed image data- See Also:
- Reference Page
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glCompressedTexSubImage2D
public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, java.nio.ByteBuffer data)Respecifies only a rectangular subregion of an existing 2D texel array, with incoming data stored in a specific compressed image format.- Parameters:
target- the target texture. One of:TEXTURE_2DTEXTURE_1D_ARRAYTEXTURE_RECTANGLETEXTURE_CUBE_MAPlevel- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset- a texel offset in the x direction within the texture arrayyoffset- a texel offset in the y direction within the texture arraywidth- the width of the texture subimageheight- the height of the texture subimageformat- the format of the compressed image data stored at addressdata. One of:data- a pointer to the compressed image data- See Also:
- Reference Page
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nglCompressedTexSubImage1D
public static void nglCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, long data)Unsafe version of:CompressedTexSubImage1D- Parameters:
imageSize- the number of unsigned bytes of image data starting at the address specified bydata
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glCompressedTexSubImage1D
public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, long data)Respecifies only a subregion of an existing 1D texel array, with incoming data stored in a specific compressed image format.- Parameters:
target- the target texture. Must be:TEXTURE_1Dlevel- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset- a texel offset in the x direction within the texture arraywidth- the width of the texture subimageformat- the format of the compressed image data stored at addressdata. One of:imageSize- the number of unsigned bytes of image data starting at the address specified bydatadata- a pointer to the compressed image data- See Also:
- Reference Page
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glCompressedTexSubImage1D
public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, java.nio.ByteBuffer data)Respecifies only a subregion of an existing 1D texel array, with incoming data stored in a specific compressed image format.- Parameters:
target- the target texture. Must be:TEXTURE_1Dlevel- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset- a texel offset in the x direction within the texture arraywidth- the width of the texture subimageformat- the format of the compressed image data stored at addressdata. One of:data- a pointer to the compressed image data- See Also:
- Reference Page
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nglGetCompressedTexImage
public static void nglGetCompressedTexImage(int target, int level, long pixels)Unsafe version of:GetCompressedTexImage
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glGetCompressedTexImage
public static void glGetCompressedTexImage(int target, int level, java.nio.ByteBuffer pixels) public static void glGetCompressedTexImage(int target, int level, long pixels)Returns a compressed texture image.- Parameters:
target- the target texture. One of:level- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.pixels- a buffer in which to return the compressed texture image- See Also:
- Reference Page
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glSampleCoverage
public static void glSampleCoverage(float value, boolean invert)Specifies multisample coverage parameters.Multisampling samples a pixel multiple times at various implementation-dependent subpixel locations to generate antialiasing effects. Multisampling transparently antialiases points, lines, polygons, and images if it is enabled.
valueis used in constructing a temporary mask used in determining which samples will be used in resolving the final fragment color. This mask is bitwise-ANDed with the coverage mask generated from the multisampling computation. If theinvertflag is set, the temporary mask is inverted (all bits flipped) and then the bitwise-AND is computed.If an implementation does not have any multisample buffers available, or multisampling is disabled, rasterization occurs with only a single sample computing a pixel's final RGB color.
Provided an implementation supports multisample buffers, and multisampling is enabled, then a pixel's final color is generated by combining several samples per pixel. Each sample contains color, depth, and stencil information, allowing those operations to be performed on each sample.
- Parameters:
value- a sample coverage value. The value is clamped to the range [0, 1]. The initial value is 1.0.invert- if the coverage masks should be inverted. The initial value is false.- See Also:
- Reference Page
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glActiveTexture
public static void glActiveTexture(int texture)
Selects which texture unit subsequent texture state calls will affect. The number of texture units an implementation supports is implementation dependent.- Parameters:
texture- which texture unit to make active. One of:TEXTURE0GL_TEXTURE[1-31] - See Also:
- Reference Page
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glClientActiveTexture
public static void glClientActiveTexture(int texture)
Selects the vertex array client state parameters to be modified by the TexCoordPointer command and the array affected by EnableClientState and DisableClientState with parameter TEXTURE_COORD_ARRAY.- Parameters:
texture- which texture coordinate array to make active. One of:TEXTURE0GL_TEXTURE[1-31] - See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord1f
public static void glMultiTexCoord1f(int texture, float s)Sets the current one-dimensional texture coordinate for the specified texture coordinate set.tandrare implicitly set to 0 andqto 1.- Parameters:
texture- the coordinate set to be modifieds- the s component of the current texture coordinates- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord1s
public static void glMultiTexCoord1s(int texture, short s)Short version ofMultiTexCoord1f.- Parameters:
texture- the coordinate set to be modifieds- the s component of the current texture coordinates- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord1i
public static void glMultiTexCoord1i(int texture, int s)Integer version ofMultiTexCoord1f.- Parameters:
texture- the coordinate set to be modifieds- the s component of the current texture coordinates- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord1d
public static void glMultiTexCoord1d(int texture, double s)Double version ofMultiTexCoord1f.- Parameters:
texture- the coordinate set to be modifieds- the s component of the current texture coordinates- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglMultiTexCoord1fv
public static void nglMultiTexCoord1fv(int texture, long v)Unsafe version of:MultiTexCoord1fv
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glMultiTexCoord1fv
public static void glMultiTexCoord1fv(int texture, java.nio.FloatBuffer v)Pointer version ofMultiTexCoord1f.- Parameters:
texture- the coordinate set to be modifiedv- the texture coordinate buffer- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglMultiTexCoord1sv
public static void nglMultiTexCoord1sv(int texture, long v)Unsafe version of:MultiTexCoord1sv
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glMultiTexCoord1sv
public static void glMultiTexCoord1sv(int texture, java.nio.ShortBuffer v)Pointer version ofMultiTexCoord1s.- Parameters:
texture- the coordinate set to be modifiedv- the texture coordinate buffer- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglMultiTexCoord1iv
public static void nglMultiTexCoord1iv(int texture, long v)Unsafe version of:MultiTexCoord1iv
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glMultiTexCoord1iv
public static void glMultiTexCoord1iv(int texture, java.nio.IntBuffer v)Pointer version ofMultiTexCoord1i.- Parameters:
texture- the coordinate set to be modifiedv- the texture coordinate buffer- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglMultiTexCoord1dv
public static void nglMultiTexCoord1dv(int texture, long v)Unsafe version of:MultiTexCoord1dv
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glMultiTexCoord1dv
public static void glMultiTexCoord1dv(int texture, java.nio.DoubleBuffer v)Pointer version ofMultiTexCoord1d.- Parameters:
texture- the coordinate set to be modifiedv- the texture coordinate buffer- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord2f
public static void glMultiTexCoord2f(int texture, float s, float t)Sets the current two-dimensional texture coordinate for the specified texture coordinate set.ris implicitly set to 0 andqto 1.- Parameters:
texture- the coordinate set to be modifieds- the s component of the current texture coordinatest- the t component of the current texture coordinates- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord2s
public static void glMultiTexCoord2s(int texture, short s, short t)Short version ofMultiTexCoord2f.- Parameters:
texture- the coordinate set to be modifieds- the s component of the current texture coordinatest- the t component of the current texture coordinates- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord2i
public static void glMultiTexCoord2i(int texture, int s, int t)Integer version ofMultiTexCoord2f.- Parameters:
texture- the coordinate set to be modifieds- the s component of the current texture coordinatest- the t component of the current texture coordinates- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord2d
public static void glMultiTexCoord2d(int texture, double s, double t)Double version ofMultiTexCoord2f.- Parameters:
texture- the coordinate set to be modifieds- the s component of the current texture coordinatest- the t component of the current texture coordinates- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglMultiTexCoord2fv
public static void nglMultiTexCoord2fv(int texture, long v)Unsafe version of:MultiTexCoord2fv
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glMultiTexCoord2fv
public static void glMultiTexCoord2fv(int texture, java.nio.FloatBuffer v)Pointer version ofMultiTexCoord2f.- Parameters:
texture- the coordinate set to be modifiedv- the texture coordinate buffer- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglMultiTexCoord2sv
public static void nglMultiTexCoord2sv(int texture, long v)Unsafe version of:MultiTexCoord2sv
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glMultiTexCoord2sv
public static void glMultiTexCoord2sv(int texture, java.nio.ShortBuffer v)Pointer version ofMultiTexCoord2s.- Parameters:
texture- the coordinate set to be modifiedv- the texture coordinate buffer- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglMultiTexCoord2iv
public static void nglMultiTexCoord2iv(int texture, long v)Unsafe version of:MultiTexCoord2iv
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glMultiTexCoord2iv
public static void glMultiTexCoord2iv(int texture, java.nio.IntBuffer v)Pointer version ofMultiTexCoord2i.- Parameters:
texture- the coordinate set to be modifiedv- the texture coordinate buffer- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglMultiTexCoord2dv
public static void nglMultiTexCoord2dv(int texture, long v)Unsafe version of:MultiTexCoord2dv
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glMultiTexCoord2dv
public static void glMultiTexCoord2dv(int texture, java.nio.DoubleBuffer v)Pointer version ofMultiTexCoord2d.- Parameters:
texture- the coordinate set to be modifiedv- the texture coordinate buffer- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord3f
public static void glMultiTexCoord3f(int texture, float s, float t, float r)Sets the current three-dimensional texture coordinate for the specified texture coordinate set.qis implicitly set to 1.- Parameters:
texture- the coordinate set to be modifieds- the s component of the current texture coordinatest- the t component of the current texture coordinatesr- the r component of the current texture coordinates- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord3s
public static void glMultiTexCoord3s(int texture, short s, short t, short r)Short version ofMultiTexCoord3f.- Parameters:
texture- the coordinate set to be modifieds- the s component of the current texture coordinatest- the t component of the current texture coordinatesr- the r component of the current texture coordinates- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord3i
public static void glMultiTexCoord3i(int texture, int s, int t, int r)Integer version ofMultiTexCoord3f.- Parameters:
texture- the coordinate set to be modifieds- the s component of the current texture coordinatest- the t component of the current texture coordinatesr- the r component of the current texture coordinates- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord3d
public static void glMultiTexCoord3d(int texture, double s, double t, double r)Double version ofMultiTexCoord3f.- Parameters:
texture- the coordinate set to be modifieds- the s component of the current texture coordinatest- the t component of the current texture coordinatesr- the r component of the current texture coordinates- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglMultiTexCoord3fv
public static void nglMultiTexCoord3fv(int texture, long v)Unsafe version of:MultiTexCoord3fv
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glMultiTexCoord3fv
public static void glMultiTexCoord3fv(int texture, java.nio.FloatBuffer v)Pointer version ofMultiTexCoord3f.- Parameters:
texture- the coordinate set to be modifiedv- the texture coordinate buffer- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglMultiTexCoord3sv
public static void nglMultiTexCoord3sv(int texture, long v)Unsafe version of:MultiTexCoord3sv
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glMultiTexCoord3sv
public static void glMultiTexCoord3sv(int texture, java.nio.ShortBuffer v)Pointer version ofMultiTexCoord3s.- Parameters:
texture- the coordinate set to be modifiedv- the texture coordinate buffer- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglMultiTexCoord3iv
public static void nglMultiTexCoord3iv(int texture, long v)Unsafe version of:MultiTexCoord3iv
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glMultiTexCoord3iv
public static void glMultiTexCoord3iv(int texture, java.nio.IntBuffer v)Pointer version ofMultiTexCoord3i.- Parameters:
texture- the coordinate set to be modifiedv- the texture coordinate buffer- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglMultiTexCoord3dv
public static void nglMultiTexCoord3dv(int texture, long v)Unsafe version of:MultiTexCoord3dv
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glMultiTexCoord3dv
public static void glMultiTexCoord3dv(int texture, java.nio.DoubleBuffer v)Pointer version ofMultiTexCoord3d.- Parameters:
texture- the coordinate set to be modifiedv- the texture coordinate buffer- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord4f
public static void glMultiTexCoord4f(int texture, float s, float t, float r, float q)Sets the current four-dimensional texture coordinate for the specified texture coordinate set.- Parameters:
texture- the coordinate set to be modifieds- the s component of the current texture coordinatest- the t component of the current texture coordinatesr- the r component of the current texture coordinatesq- the q component of the current texture coordinates- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord4s
public static void glMultiTexCoord4s(int texture, short s, short t, short r, short q)Short version ofMultiTexCoord4f.- Parameters:
texture- the coordinate set to be modifieds- the s component of the current texture coordinatest- the t component of the current texture coordinatesr- the r component of the current texture coordinatesq- the q component of the current texture coordinates- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord4i
public static void glMultiTexCoord4i(int texture, int s, int t, int r, int q)Integer version ofMultiTexCoord4f.- Parameters:
texture- the coordinate set to be modifieds- the s component of the current texture coordinatest- the t component of the current texture coordinatesr- the r component of the current texture coordinatesq- the q component of the current texture coordinates- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord4d
public static void glMultiTexCoord4d(int texture, double s, double t, double r, double q)Double version ofMultiTexCoord4f.- Parameters:
texture- the coordinate set to be modifieds- the s component of the current texture coordinatest- the t component of the current texture coordinatesr- the r component of the current texture coordinatesq- the q component of the current texture coordinates- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglMultiTexCoord4fv
public static void nglMultiTexCoord4fv(int texture, long v)Unsafe version of:MultiTexCoord4fv
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glMultiTexCoord4fv
public static void glMultiTexCoord4fv(int texture, java.nio.FloatBuffer v)Pointer version ofMultiTexCoord4f.- Parameters:
texture- the coordinate set to be modifiedv- the texture coordinate buffer- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglMultiTexCoord4sv
public static void nglMultiTexCoord4sv(int texture, long v)Unsafe version of:MultiTexCoord4sv
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glMultiTexCoord4sv
public static void glMultiTexCoord4sv(int texture, java.nio.ShortBuffer v)Pointer version ofMultiTexCoord4s.- Parameters:
texture- the coordinate set to be modifiedv- the texture coordinate buffer- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglMultiTexCoord4iv
public static void nglMultiTexCoord4iv(int texture, long v)Unsafe version of:MultiTexCoord4iv
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glMultiTexCoord4iv
public static void glMultiTexCoord4iv(int texture, java.nio.IntBuffer v)Pointer version ofMultiTexCoord4i.- Parameters:
texture- the coordinate set to be modifiedv- the texture coordinate buffer- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglMultiTexCoord4dv
public static void nglMultiTexCoord4dv(int texture, long v)Unsafe version of:MultiTexCoord4dv
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glMultiTexCoord4dv
public static void glMultiTexCoord4dv(int texture, java.nio.DoubleBuffer v)Pointer version ofMultiTexCoord4d.- Parameters:
texture- the coordinate set to be modifiedv- the texture coordinate buffer- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglLoadTransposeMatrixf
public static void nglLoadTransposeMatrixf(long m)
Unsafe version of:LoadTransposeMatrixf
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glLoadTransposeMatrixf
public static void glLoadTransposeMatrixf(java.nio.FloatBuffer m)
Sets the current matrix to a 4 × 4 matrix in row-major order.The matrix is stored as 16 consecutive values, i.e. as:
a1 a2 a3 a4 a5 a6 a7 a8 a9 a10 a11 a12 a13 a14 a15 a16 - Parameters:
m- the matrix data- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglLoadTransposeMatrixd
public static void nglLoadTransposeMatrixd(long m)
Unsafe version of:LoadTransposeMatrixd
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glLoadTransposeMatrixd
public static void glLoadTransposeMatrixd(java.nio.DoubleBuffer m)
Double version ofLoadTransposeMatrixf.- Parameters:
m- the matrix data- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglMultTransposeMatrixf
public static void nglMultTransposeMatrixf(long m)
Unsafe version of:MultTransposeMatrixf
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glMultTransposeMatrixf
public static void glMultTransposeMatrixf(java.nio.FloatBuffer m)
Multiplies the current matrix with a 4 × 4 matrix in row-major order. SeeLoadTransposeMatrixffor details.- Parameters:
m- the matrix data- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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nglMultTransposeMatrixd
public static void nglMultTransposeMatrixd(long m)
Unsafe version of:MultTransposeMatrixd
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glMultTransposeMatrixd
public static void glMultTransposeMatrixd(java.nio.DoubleBuffer m)
Double version ofMultTransposeMatrixf.- Parameters:
m- the matrix data- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord1fv
public static void glMultiTexCoord1fv(int texture, float[] v)Array version of:MultiTexCoord1fv- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord1sv
public static void glMultiTexCoord1sv(int texture, short[] v)Array version of:MultiTexCoord1sv- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord1iv
public static void glMultiTexCoord1iv(int texture, int[] v)Array version of:MultiTexCoord1iv- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord1dv
public static void glMultiTexCoord1dv(int texture, double[] v)Array version of:MultiTexCoord1dv- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord2fv
public static void glMultiTexCoord2fv(int texture, float[] v)Array version of:MultiTexCoord2fv- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord2sv
public static void glMultiTexCoord2sv(int texture, short[] v)Array version of:MultiTexCoord2sv- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord2iv
public static void glMultiTexCoord2iv(int texture, int[] v)Array version of:MultiTexCoord2iv- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord2dv
public static void glMultiTexCoord2dv(int texture, double[] v)Array version of:MultiTexCoord2dv- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord3fv
public static void glMultiTexCoord3fv(int texture, float[] v)Array version of:MultiTexCoord3fv- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord3sv
public static void glMultiTexCoord3sv(int texture, short[] v)Array version of:MultiTexCoord3sv- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord3iv
public static void glMultiTexCoord3iv(int texture, int[] v)Array version of:MultiTexCoord3iv- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord3dv
public static void glMultiTexCoord3dv(int texture, double[] v)Array version of:MultiTexCoord3dv- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord4fv
public static void glMultiTexCoord4fv(int texture, float[] v)Array version of:MultiTexCoord4fv- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord4sv
public static void glMultiTexCoord4sv(int texture, short[] v)Array version of:MultiTexCoord4sv- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord4iv
public static void glMultiTexCoord4iv(int texture, int[] v)Array version of:MultiTexCoord4iv- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultiTexCoord4dv
public static void glMultiTexCoord4dv(int texture, double[] v)Array version of:MultiTexCoord4dv- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glLoadTransposeMatrixf
public static void glLoadTransposeMatrixf(float[] m)
Array version of:LoadTransposeMatrixf- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glLoadTransposeMatrixd
public static void glLoadTransposeMatrixd(double[] m)
Array version of:LoadTransposeMatrixd- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultTransposeMatrixf
public static void glMultTransposeMatrixf(float[] m)
Array version of:MultTransposeMatrixf- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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glMultTransposeMatrixd
public static void glMultTransposeMatrixd(double[] m)
Array version of:MultTransposeMatrixd- See Also:
- Reference Page - This function is deprecated and unavailable in the Core profile
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