void |
SteamController.activateActionSet(SteamControllerHandle controller,
SteamControllerActionSetHandle actionSet) |
void |
SteamController.getAnalogActionData(SteamControllerHandle controller,
SteamControllerAnalogActionHandle analogAction,
SteamControllerAnalogActionData analoglActionData) |
int |
SteamController.getAnalogActionOrigins(SteamControllerHandle controller,
SteamControllerActionSetHandle actionSet,
SteamControllerAnalogActionHandle analogAction,
SteamController.ActionOrigin[] originsOut) |
int |
SteamController.getConnectedControllers(SteamControllerHandle[] handlesOut) |
SteamControllerActionSetHandle |
SteamController.getCurrentActionSet(SteamControllerHandle controller) |
void |
SteamController.getDigitalActionData(SteamControllerHandle controller,
SteamControllerDigitalActionHandle digitalAction,
SteamControllerDigitalActionData digitalActionData) |
int |
SteamController.getDigitalActionOrigins(SteamControllerHandle controller,
SteamControllerActionSetHandle actionSet,
SteamControllerDigitalActionHandle digitalAction,
SteamController.ActionOrigin[] originsOut) |
int |
SteamController.getGamepadIndexForController(SteamControllerHandle controller) |
SteamController.InputType |
SteamController.getInputTypeForHandle(SteamControllerHandle controller) |
void |
SteamController.getMotionData(SteamControllerHandle controller,
SteamControllerMotionData motionData) |
void |
SteamController.setLEDColor(SteamControllerHandle controller,
int colorR,
int colorG,
int colorB,
SteamController.LEDFlag flags) |
boolean |
SteamController.showAnalogActionOrigins(SteamControllerHandle controller,
SteamControllerAnalogActionHandle analogActionHandle,
float scale,
float xPosition,
float yPosition) |
boolean |
SteamController.showBindingPanel(SteamControllerHandle controller) |
boolean |
SteamController.showDigitalActionOrigins(SteamControllerHandle controller,
SteamControllerDigitalActionHandle digitalActionHandle,
float scale,
float xPosition,
float yPosition) |
void |
SteamController.stopAnalogActionMomentum(SteamControllerHandle controller,
SteamControllerAnalogActionHandle analogAction) |
void |
SteamController.triggerHapticPulse(SteamControllerHandle controller,
SteamController.Pad targetPad,
int durationMicroSec) |
void |
SteamController.triggerRepeatedHapticPulse(SteamControllerHandle controller,
SteamController.Pad targetPad,
int durationMicroSec,
int offMicroSec,
int repeat,
int flags) |
void |
SteamController.triggerVibration(SteamControllerHandle controller,
short leftSpeed,
short rightSpeed) |