Package org.lwjgl.openvr
Class InputSkeletalActionData.Buffer
- java.lang.Object
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- org.lwjgl.system.Pointer.Default
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- org.lwjgl.system.CustomBuffer<SELF>
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- org.lwjgl.system.StructBuffer<InputSkeletalActionData,InputSkeletalActionData.Buffer>
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- org.lwjgl.openvr.InputSkeletalActionData.Buffer
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- All Implemented Interfaces:
java.lang.AutoCloseable,java.lang.Iterable<InputSkeletalActionData>,org.lwjgl.system.NativeResource,org.lwjgl.system.Pointer
- Enclosing class:
- InputSkeletalActionData
public static class InputSkeletalActionData.Buffer extends org.lwjgl.system.StructBuffer<InputSkeletalActionData,InputSkeletalActionData.Buffer> implements org.lwjgl.system.NativeResource
An array ofInputSkeletalActionDatastructs.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description longactiveOrigin()Returns the value of theactiveOriginfield.booleanbActive()Returns the value of thebActivefield.
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Constructor Detail
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Buffer
public Buffer(java.nio.ByteBuffer container)
Creates a newInputSkeletalActionData.Bufferinstance backed by the specified container. Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided byInputSkeletalActionData.SIZEOF, and its mark will be undefined.The created buffer instance holds a strong reference to the container object.
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Buffer
public Buffer(long address, int cap)
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