Package org.lwjgl.openvr
Class InputPoseActionData
- java.lang.Object
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- org.lwjgl.system.Pointer.Default
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- org.lwjgl.system.Struct
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- org.lwjgl.openvr.InputPoseActionData
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- All Implemented Interfaces:
java.lang.AutoCloseable,org.lwjgl.system.NativeResource,org.lwjgl.system.Pointer
public class InputPoseActionData extends org.lwjgl.system.Struct implements org.lwjgl.system.NativeResourceMember documentation
bActive– whether or not this action is currently available to be bound in the active action setactiveOrigin– the origin that caused this action's current statepose– the current state of this action
Layout
struct InputPoseActionData_t { bool bActive; VRInputValueHandle_t activeOrigin;TrackedDevicePose_tpose; }
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classInputPoseActionData.BufferAn array ofInputPoseActionDatastructs.
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Field Summary
Fields Modifier and Type Field Description static intACTIVEORIGINThe struct member offsets.static intALIGNOFThe struct alignment in bytes.static intBACTIVE
POSEThe struct member offsets.static intSIZEOFThe struct size in bytes.
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Constructor Summary
Constructors Constructor Description InputPoseActionData(java.nio.ByteBuffer container)Creates aInputPoseActionDatainstance at the current position of the specifiedByteBuffercontainer.
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description longactiveOrigin()Returns the value of theactiveOriginfield.booleanbActive()Returns the value of thebActivefield.static InputPoseActionDatacalloc()Returns a newInputPoseActionDatainstance allocated withmemCalloc.static InputPoseActionData.Buffercalloc(int capacity)Returns a newInputPoseActionData.Bufferinstance allocated withmemCalloc.static InputPoseActionDatacallocStack()Returns a newInputPoseActionDatainstance allocated on the thread-localMemoryStackand initializes all its bits to zero.static InputPoseActionData.BuffercallocStack(int capacity)Returns a newInputPoseActionData.Bufferinstance allocated on the thread-localMemoryStackand initializes all its bits to zero.static InputPoseActionData.BuffercallocStack(int capacity, org.lwjgl.system.MemoryStack stack)Returns a newInputPoseActionData.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.static InputPoseActionDatacallocStack(org.lwjgl.system.MemoryStack stack)Returns a newInputPoseActionDatainstance allocated on the specifiedMemoryStackand initializes all its bits to zero.static InputPoseActionDatacreate()Returns a newInputPoseActionDatainstance allocated withBufferUtils.static InputPoseActionData.Buffercreate(int capacity)Returns a newInputPoseActionData.Bufferinstance allocated withBufferUtils.static InputPoseActionDatacreate(long address)Returns a newInputPoseActionDatainstance for the specified memory address.static InputPoseActionData.Buffercreate(long address, int capacity)Create aInputPoseActionData.Bufferinstance at the specified memory.static InputPoseActionDatacreateSafe(long address)static InputPoseActionData.BuffercreateSafe(long address, int capacity)static InputPoseActionDatamalloc()Returns a newInputPoseActionDatainstance allocated withmemAlloc.static InputPoseActionData.Buffermalloc(int capacity)Returns a newInputPoseActionData.Bufferinstance allocated withmemAlloc.static InputPoseActionDatamallocStack()Returns a newInputPoseActionDatainstance allocated on the thread-localMemoryStack.static InputPoseActionData.BuffermallocStack(int capacity)Returns a newInputPoseActionData.Bufferinstance allocated on the thread-localMemoryStack.static InputPoseActionData.BuffermallocStack(int capacity, org.lwjgl.system.MemoryStack stack)Returns a newInputPoseActionData.Bufferinstance allocated on the specifiedMemoryStack.static InputPoseActionDatamallocStack(org.lwjgl.system.MemoryStack stack)Returns a newInputPoseActionDatainstance allocated on the specifiedMemoryStack.static longnactiveOrigin(long struct)Unsafe version ofactiveOrigin().static booleannbActive(long struct)Unsafe version ofbActive().static TrackedDevicePosenpose(long struct)Unsafe version ofpose().TrackedDevicePosepose()Returns aTrackedDevicePoseview of theposefield.intsizeof()
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Constructor Detail
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InputPoseActionData
public InputPoseActionData(java.nio.ByteBuffer container)
Creates aInputPoseActionDatainstance at the current position of the specifiedByteBuffercontainer. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
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Method Detail
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sizeof
public int sizeof()
- Specified by:
sizeofin classorg.lwjgl.system.Struct
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bActive
public boolean bActive()
Returns the value of thebActivefield.
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activeOrigin
public long activeOrigin()
Returns the value of theactiveOriginfield.
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pose
public TrackedDevicePose pose()
Returns aTrackedDevicePoseview of theposefield.
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malloc
public static InputPoseActionData malloc()
Returns a newInputPoseActionDatainstance allocated withmemAlloc. The instance must be explicitly freed.
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calloc
public static InputPoseActionData calloc()
Returns a newInputPoseActionDatainstance allocated withmemCalloc. The instance must be explicitly freed.
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create
public static InputPoseActionData create()
Returns a newInputPoseActionDatainstance allocated withBufferUtils.
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create
public static InputPoseActionData create(long address)
Returns a newInputPoseActionDatainstance for the specified memory address.
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createSafe
@Nullable public static InputPoseActionData createSafe(long address)
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malloc
public static InputPoseActionData.Buffer malloc(int capacity)
Returns a newInputPoseActionData.Bufferinstance allocated withmemAlloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
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calloc
public static InputPoseActionData.Buffer calloc(int capacity)
Returns a newInputPoseActionData.Bufferinstance allocated withmemCalloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
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create
public static InputPoseActionData.Buffer create(int capacity)
Returns a newInputPoseActionData.Bufferinstance allocated withBufferUtils.- Parameters:
capacity- the buffer capacity
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create
public static InputPoseActionData.Buffer create(long address, int capacity)
Create aInputPoseActionData.Bufferinstance at the specified memory.- Parameters:
address- the memory addresscapacity- the buffer capacity
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createSafe
@Nullable public static InputPoseActionData.Buffer createSafe(long address, int capacity)
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mallocStack
public static InputPoseActionData mallocStack()
Returns a newInputPoseActionDatainstance allocated on the thread-localMemoryStack.
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callocStack
public static InputPoseActionData callocStack()
Returns a newInputPoseActionDatainstance allocated on the thread-localMemoryStackand initializes all its bits to zero.
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mallocStack
public static InputPoseActionData mallocStack(org.lwjgl.system.MemoryStack stack)
Returns a newInputPoseActionDatainstance allocated on the specifiedMemoryStack.- Parameters:
stack- the stack from which to allocate
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callocStack
public static InputPoseActionData callocStack(org.lwjgl.system.MemoryStack stack)
Returns a newInputPoseActionDatainstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
stack- the stack from which to allocate
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mallocStack
public static InputPoseActionData.Buffer mallocStack(int capacity)
Returns a newInputPoseActionData.Bufferinstance allocated on the thread-localMemoryStack.- Parameters:
capacity- the buffer capacity
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callocStack
public static InputPoseActionData.Buffer callocStack(int capacity)
Returns a newInputPoseActionData.Bufferinstance allocated on the thread-localMemoryStackand initializes all its bits to zero.- Parameters:
capacity- the buffer capacity
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mallocStack
public static InputPoseActionData.Buffer mallocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newInputPoseActionData.Bufferinstance allocated on the specifiedMemoryStack.- Parameters:
stack- the stack from which to allocatecapacity- the buffer capacity
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callocStack
public static InputPoseActionData.Buffer callocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newInputPoseActionData.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
stack- the stack from which to allocatecapacity- the buffer capacity
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nbActive
public static boolean nbActive(long struct)
Unsafe version ofbActive().
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nactiveOrigin
public static long nactiveOrigin(long struct)
Unsafe version ofactiveOrigin().
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npose
public static TrackedDevicePose npose(long struct)
Unsafe version ofpose().
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