Package org.lwjgl.assimp
Class AIMeshAnim
- java.lang.Object
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- org.lwjgl.system.Pointer.Default
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- org.lwjgl.system.Struct
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- org.lwjgl.assimp.AIMeshAnim
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- All Implemented Interfaces:
java.lang.AutoCloseable,org.lwjgl.system.NativeResource,org.lwjgl.system.Pointer
public class AIMeshAnim extends org.lwjgl.system.Struct implements org.lwjgl.system.NativeResourceDescribes vertex-based animations for a single mesh or a group of meshes. Meshes carry the animation data for each frame in theirAIMesh::mAnimMeshesarray. The purpose ofaiMeshAnimis to define keyframes linking each mesh attachment to a particular point in time.Member documentation
mName– Name of the mesh to be animated. An empty string is not allowed, animated meshes need to be named (not necessarily uniquely, the name can basically serve as wildcard to select a group of meshes with similar animation setup)mNumKeys– Size of themKeysarray. Must be 1, at least.mKeys– Key frames of the animation. May not beNULL.
Layout
struct aiMeshAnim {struct aiStringmName; unsigned int mNumKeys;struct aiMeshKey* mKeys; }
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classAIMeshAnim.BufferAn array ofAIMeshAnimstructs.
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Constructor Summary
Constructors Constructor Description AIMeshAnim(java.nio.ByteBuffer container)Creates aAIMeshAniminstance at the current position of the specifiedByteBuffercontainer.
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static AIMeshAnimcalloc()Returns a newAIMeshAniminstance allocated withmemCalloc.static AIMeshAnim.Buffercalloc(int capacity)Returns a newAIMeshAnim.Bufferinstance allocated withmemCalloc.static AIMeshAnimcallocStack()Returns a newAIMeshAniminstance allocated on the thread-localMemoryStackand initializes all its bits to zero.static AIMeshAnim.BuffercallocStack(int capacity)Returns a newAIMeshAnim.Bufferinstance allocated on the thread-localMemoryStackand initializes all its bits to zero.static AIMeshAnim.BuffercallocStack(int capacity, org.lwjgl.system.MemoryStack stack)Returns a newAIMeshAnim.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.static AIMeshAnimcallocStack(org.lwjgl.system.MemoryStack stack)Returns a newAIMeshAniminstance allocated on the specifiedMemoryStackand initializes all its bits to zero.static AIMeshAnimcreate()Returns a newAIMeshAniminstance allocated withBufferUtils.static AIMeshAnim.Buffercreate(int capacity)Returns a newAIMeshAnim.Bufferinstance allocated withBufferUtils.static AIMeshAnimcreate(long address)Returns a newAIMeshAniminstance for the specified memory address.static AIMeshAnim.Buffercreate(long address, int capacity)Create aAIMeshAnim.Bufferinstance at the specified memory.static AIMeshAnimcreateSafe(long address)static AIMeshAnim.BuffercreateSafe(long address, int capacity)static AIMeshAnimmalloc()Returns a newAIMeshAniminstance allocated withmemAlloc.static AIMeshAnim.Buffermalloc(int capacity)Returns a newAIMeshAnim.Bufferinstance allocated withmemAlloc.static AIMeshAnimmallocStack()Returns a newAIMeshAniminstance allocated on the thread-localMemoryStack.static AIMeshAnim.BuffermallocStack(int capacity)Returns a newAIMeshAnim.Bufferinstance allocated on the thread-localMemoryStack.static AIMeshAnim.BuffermallocStack(int capacity, org.lwjgl.system.MemoryStack stack)Returns a newAIMeshAnim.Bufferinstance allocated on the specifiedMemoryStack.static AIMeshAnimmallocStack(org.lwjgl.system.MemoryStack stack)Returns a newAIMeshAniminstance allocated on the specifiedMemoryStack.AIMeshKey.BuffermKeys()Returns aAIMeshKey.Bufferview of the struct array pointed to by themKeysfield.AIMeshAnimmKeys(AIMeshKey.Buffer value)Sets the address of the specifiedAIMeshKey.Bufferto themKeysfield.AIStringmName()Returns aAIStringview of themNamefield.AIMeshAnimmName(java.util.function.Consumer<AIString> consumer)Passes themNamefield to the specifiedConsumer.AIMeshAnimmName(AIString value)Copies the specifiedAIStringto themNamefield.intmNumKeys()Returns the value of themNumKeysfield.static AIMeshKey.BuffernmKeys(long struct)Unsafe version ofmKeys().static voidnmKeys(long struct, AIMeshKey.Buffer value)Unsafe version ofmKeys.static AIStringnmName(long struct)Unsafe version ofmName().static voidnmName(long struct, AIString value)Unsafe version ofmName.static intnmNumKeys(long struct)Unsafe version ofmNumKeys().static voidnmNumKeys(long struct, int value)Sets the specified value to themNumKeysfield of the specifiedstruct.AIMeshAnimset(AIMeshAnim src)Copies the specified struct data to this struct.AIMeshAnimset(AIString mName, AIMeshKey.Buffer mKeys)Initializes this struct with the specified values.intsizeof()static voidvalidate(long struct)Validates pointer members that should not beNULL.static voidvalidate(long array, int count)Callsvalidate(long)for each struct contained in the specified struct array.
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Constructor Detail
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AIMeshAnim
public AIMeshAnim(java.nio.ByteBuffer container)
Creates aAIMeshAniminstance at the current position of the specifiedByteBuffercontainer. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
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Method Detail
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sizeof
public int sizeof()
- Specified by:
sizeofin classorg.lwjgl.system.Struct
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mNumKeys
public int mNumKeys()
Returns the value of themNumKeysfield.
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mKeys
public AIMeshKey.Buffer mKeys()
Returns aAIMeshKey.Bufferview of the struct array pointed to by themKeysfield.
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mName
public AIMeshAnim mName(AIString value)
Copies the specifiedAIStringto themNamefield.
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mName
public AIMeshAnim mName(java.util.function.Consumer<AIString> consumer)
Passes themNamefield to the specifiedConsumer.
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mKeys
public AIMeshAnim mKeys(AIMeshKey.Buffer value)
Sets the address of the specifiedAIMeshKey.Bufferto themKeysfield.
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set
public AIMeshAnim set(AIString mName, AIMeshKey.Buffer mKeys)
Initializes this struct with the specified values.
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set
public AIMeshAnim set(AIMeshAnim src)
Copies the specified struct data to this struct.- Parameters:
src- the source struct- Returns:
- this struct
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malloc
public static AIMeshAnim malloc()
Returns a newAIMeshAniminstance allocated withmemAlloc. The instance must be explicitly freed.
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calloc
public static AIMeshAnim calloc()
Returns a newAIMeshAniminstance allocated withmemCalloc. The instance must be explicitly freed.
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create
public static AIMeshAnim create()
Returns a newAIMeshAniminstance allocated withBufferUtils.
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create
public static AIMeshAnim create(long address)
Returns a newAIMeshAniminstance for the specified memory address.
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createSafe
@Nullable public static AIMeshAnim createSafe(long address)
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malloc
public static AIMeshAnim.Buffer malloc(int capacity)
Returns a newAIMeshAnim.Bufferinstance allocated withmemAlloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
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calloc
public static AIMeshAnim.Buffer calloc(int capacity)
Returns a newAIMeshAnim.Bufferinstance allocated withmemCalloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
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create
public static AIMeshAnim.Buffer create(int capacity)
Returns a newAIMeshAnim.Bufferinstance allocated withBufferUtils.- Parameters:
capacity- the buffer capacity
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create
public static AIMeshAnim.Buffer create(long address, int capacity)
Create aAIMeshAnim.Bufferinstance at the specified memory.- Parameters:
address- the memory addresscapacity- the buffer capacity
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createSafe
@Nullable public static AIMeshAnim.Buffer createSafe(long address, int capacity)
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mallocStack
public static AIMeshAnim mallocStack()
Returns a newAIMeshAniminstance allocated on the thread-localMemoryStack.
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callocStack
public static AIMeshAnim callocStack()
Returns a newAIMeshAniminstance allocated on the thread-localMemoryStackand initializes all its bits to zero.
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mallocStack
public static AIMeshAnim mallocStack(org.lwjgl.system.MemoryStack stack)
Returns a newAIMeshAniminstance allocated on the specifiedMemoryStack.- Parameters:
stack- the stack from which to allocate
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callocStack
public static AIMeshAnim callocStack(org.lwjgl.system.MemoryStack stack)
Returns a newAIMeshAniminstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
stack- the stack from which to allocate
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mallocStack
public static AIMeshAnim.Buffer mallocStack(int capacity)
Returns a newAIMeshAnim.Bufferinstance allocated on the thread-localMemoryStack.- Parameters:
capacity- the buffer capacity
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callocStack
public static AIMeshAnim.Buffer callocStack(int capacity)
Returns a newAIMeshAnim.Bufferinstance allocated on the thread-localMemoryStackand initializes all its bits to zero.- Parameters:
capacity- the buffer capacity
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mallocStack
public static AIMeshAnim.Buffer mallocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newAIMeshAnim.Bufferinstance allocated on the specifiedMemoryStack.- Parameters:
stack- the stack from which to allocatecapacity- the buffer capacity
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callocStack
public static AIMeshAnim.Buffer callocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newAIMeshAnim.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
stack- the stack from which to allocatecapacity- the buffer capacity
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nmNumKeys
public static int nmNumKeys(long struct)
Unsafe version ofmNumKeys().
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nmKeys
public static AIMeshKey.Buffer nmKeys(long struct)
Unsafe version ofmKeys().
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nmNumKeys
public static void nmNumKeys(long struct, int value)Sets the specified value to themNumKeysfield of the specifiedstruct.
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nmKeys
public static void nmKeys(long struct, AIMeshKey.Buffer value)Unsafe version ofmKeys.
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validate
public static void validate(long struct)
Validates pointer members that should not beNULL.- Parameters:
struct- the struct to validate
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validate
public static void validate(long array, int count)Callsvalidate(long)for each struct contained in the specified struct array.- Parameters:
array- the struct array to validatecount- the number of structs inarray
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