Package org.lwjgl.assimp
Class AIColor4D.Buffer
- java.lang.Object
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- org.lwjgl.system.Pointer.Default
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- org.lwjgl.system.CustomBuffer<SELF>
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- org.lwjgl.system.StructBuffer<AIColor4D,AIColor4D.Buffer>
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- org.lwjgl.assimp.AIColor4D.Buffer
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- All Implemented Interfaces:
java.lang.AutoCloseable,java.lang.Iterable<AIColor4D>,org.lwjgl.system.NativeResource,org.lwjgl.system.Pointer
- Enclosing class:
- AIColor4D
public static class AIColor4D.Buffer extends org.lwjgl.system.StructBuffer<AIColor4D,AIColor4D.Buffer> implements org.lwjgl.system.NativeResource
An array ofAIColor4Dstructs.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description floata()Returns the value of theafield.AIColor4D.Buffera(float value)Sets the specified value to theafield.floatb()Returns the value of thebfield.AIColor4D.Bufferb(float value)Sets the specified value to thebfield.floatg()Returns the value of thegfield.AIColor4D.Bufferg(float value)Sets the specified value to thegfield.floatr()Returns the value of therfield.AIColor4D.Bufferr(float value)Sets the specified value to therfield.
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Constructor Detail
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Buffer
public Buffer(java.nio.ByteBuffer container)
Creates a newAIColor4D.Bufferinstance backed by the specified container. Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided byAIColor4D.SIZEOF, and its mark will be undefined.The created buffer instance holds a strong reference to the container object.
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Buffer
public Buffer(long address, int cap)
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Method Detail
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r
public float r()
Returns the value of therfield.
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g
public float g()
Returns the value of thegfield.
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b
public float b()
Returns the value of thebfield.
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a
public float a()
Returns the value of theafield.
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r
public AIColor4D.Buffer r(float value)
Sets the specified value to therfield.
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g
public AIColor4D.Buffer g(float value)
Sets the specified value to thegfield.
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b
public AIColor4D.Buffer b(float value)
Sets the specified value to thebfield.
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a
public AIColor4D.Buffer a(float value)
Sets the specified value to theafield.
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